Along with putting functions in the URL namespace into a DOMURL
namespace.
This is done as LibWeb is in an awkward situation where it needs
two URL classes. AK::URL is the general purpose URL class which
is all that is needed in 95% of cases. URL in the Web namespace
is needed predominantly for interfacing with the javascript
interfaces.
Because of two URLs in the same namespace, AK::URL has had to be
used throughout LibWeb. If we move AK::URL into a URL namespace,
this becomes more painful - where ::URL::URL is required to
specify the constructor (and something like
::URL::create_with_url_or_path in other places).
To fix this problem - rename the class in LibWeb implementing the
URL IDL interface to DOMURL, along with moving the other Web URL
related classes into this DOMURL folder.
One could argue that this name also makes the situation a little
more clear in LibWeb for why these two URL classes need be used
in the first place.
This also changes transform's animation-type to by-computed-value. It is
far easier to handle since we switch on StyleValue::type(), and it might
be the case that this applies to all custom animated properties and we
don't need "custom" at all, but let's wait until we get to those
properties to make that decision.
This is now handled by Web Animations, so if the animation was ever
running backwards, this logic would re-reverse it so that it played
forwards again.
This method asynchronously replaces the content of the given stylesheet
with the content passed to it.
An exception is thrown if this method is used by a stylesheet not
created with the `CSSStyleSheet()` constructor.
This returns the `CSSImportRule` corresponding to the `@import` at-rule
that imported the stylesheet into the document. If the stylesheet
wasn't imported then this property is null.
In particular, get the implicit root correctly for intersection
observers that don't have an explicit root specified.
This makes it possible to load the Terminal app on https://puter.com/
This avoids constantly re-rendering the same SVG image over and over
during painting when it's being used at a couple of different sizes
(for example when used as a CSS background).
Resolves a performance regression from
8ba18dfd40, where moving paint scheduling
to `EventLoop::process()` led to unnecessary repaints.
This update introduces a flag to trigger repaints only when necessary,
addressing the issue where repaints previously occurred with each event
loop process, irrespective of actual changes.
Change `EventHandler::handle_keydown()` to no longer assume the cursor
position's node is always a `DOM::Text`. While this assumption holds
for `HTMLInputElement` that has a shadow DOM with a text node, an empty
`contenteditable` might not have any children. With this change,
`handle_keydown()` creates a new text node if the cursor position's
node is not a text node.
Fixes a crash that occurs when inputting into an empty contenteditable
element (`EditEventHandler::handle_delete()` assumes the cursor
position's node is always `DOM::Text`, which is not the case for an
empty `contenteditable`).
With this commit, we are finally running animations off of the web
animations spec! A lot of the work StyleComputer is doing is now done
elsewhere. For example, fill-forward animations are handled by
Animation::is_relevant() returning true in the after phase, meaning the
"active_state_if_fill_forward" map is no longer needed.
`EventHandler::handle_keyup()` and `EventHandler::handle_keydown()`
return true if the event has been handled and false otherwise. This is
the opposite behavior to `EventHandler::fire_keyboard_event()`.
This change inverts the return value from `fire_keyboard_event` in
these methods, allowing shortcut keys to be propagated to the Serenity
Browser UI as expected.
Transforms are applied to both clip rectangle and position, so we need
to remove the transform from clip rectangle before checking if position
falls within the clip rectangle.
In this change, the removal of transform is moved into
`Paintable::clip_rect()` that is shared between hit-testing and
painting.
This change fixes hit-testing in Discord's multifactor authentication
form.
If the layout has been recalculated and the sizes of scrollable
overflow rectangles could have changed, we need to ensure that scroll
offsets remain within the valid range.
By moving scroll offset clamp from `PaintableBox::scroll_by()` to
`PaintableBox::set_scroll_offset()`, we ensure that updates from
`Element::set_scroll_top()` and `Element::set_scroll_left()` are
constrained to a valid range.