1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-10-16 23:12:25 +00:00
Commit graph

872 commits

Author SHA1 Message Date
Karol Kosek
0264d3de45 HackStudio: Remove noop when deciding whether to disable delete action
The iterator in has_permissions will just be equal to sections.end()
when there are no selected files.
2021-11-22 09:03:19 +01:00
Itamar
8316eb7306 HackStudio: Add option to inspect Coredump
This adds a --coredump <file> option to Hack Studio.

When used, Hack Studio will open the coredump and allow the user to
inspect it in the Debug tab.
2021-11-20 21:22:24 +00:00
Itamar
ce726fe027 HackStudio: Improve backtrace accuracy
We now decrement the return address of the previous frame by one to get
the address of the call instruction and use this address in the
backtrace.

This results in more accurate source position information than what we
previously had when using the return address.
2021-11-20 21:22:24 +00:00
Itamar
94d68583fb HackStudio: Use ProcessInspector instead of DebugSession where possible 2021-11-20 21:22:24 +00:00
Andreas Kling
216e21a1fa AK: Convert AK::Format formatting helpers to returning ErrorOr<void>
This isn't a complete conversion to ErrorOr<void>, but a good chunk.
The end goal here is to propagate buffer allocation failures to the
caller, and allow the use of TRY() with formatting functions.
2021-11-17 00:21:13 +01:00
Andreas Kling
587f9af960 AK: Make JSON parser return ErrorOr<JsonValue> (instead of Optional)
Also add slightly richer parse errors now that we can include a string
literal with returned errors.

This will allow us to use TRY() when working with JSON data.
2021-11-17 00:21:10 +01:00
Hendiadyoin1
1533123263 Profiler: Stop disassembly on invalid instructions 2021-11-16 00:49:48 +00:00
Hendiadyoin1
134f43ba12 Profiler: Don't try to disassemble empty buffers 2021-11-16 00:49:48 +00:00
Andreas Kling
8b1108e485 Everywhere: Pass AK::StringView by value 2021-11-11 01:27:46 +01:00
Tim Schumacher
80cb44afae Everywhere: Move shared library checks into a common function
While we're at it, unify the various different conditions that are
scattered accross the codebase.
2021-11-10 14:42:49 +01:00
Tim Schumacher
d350d2dfce Emulator: Restrict library name check when querying symbols
Libraries in /usr/lib currently only end in .so, so no contains() is
needed for now.
2021-11-10 14:42:49 +01:00
Tim Schumacher
6c6381408f Emulator: Use existing queried library name in load check
We already asked the region about what its library name is, and we also
use that value when maybe constructing a path, so let's make the check
use that as well.
2021-11-10 14:42:49 +01:00
Tim Schumacher
fc6f265155 Profiler: Use existing path split when mmapping libraries
We already extracted the `path` part of the segment name, so use that
for checking if the filename looks like a shared library.
2021-11-10 14:42:49 +01:00
Brendan Coles
1e48cd35a1 UserspaceEmulator: Add support for SC_uname and SC_sysconf syscalls 2021-11-08 16:30:32 -08:00
Andreas Kling
fbe8f185b5 Profiler: Replace Result<T, E> use with ErrorOr<T> 2021-11-08 00:35:27 +01:00
Andreas Kling
4a2b718ba2 LibCore: Use ErrorOr<T> for Core::File::copy_file() 2021-11-08 00:35:27 +01:00
Andreas Kling
c7e62d448c LibCore: Use ErrorOr<T> for Core::File::remove()
This function returns a subclass of Error, which is now possible.
2021-11-08 00:35:27 +01:00
Andreas Kling
0de33b3d6c LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
2021-11-08 00:35:27 +01:00
Andreas Kling
235f39e449 LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
2021-11-08 00:35:27 +01:00
Hendiadyoin1
2867d93115 UserspaceEmulator: Improve the MMX formatting on environment dump 2021-11-07 22:42:23 +00:00
Hendiadyoin1
83f50a1507 UserspaceEmulator: Raise an error on FPU stack underflow
Accessing an unset part of the FPU stack should not be a simple warning,
but should trigger the FPU exception mechanism.
2021-11-07 22:42:23 +00:00
Hendiadyoin1
0d6d780183 UserspaceEmulator: Remove some unnecessary casting 2021-11-07 22:42:23 +00:00
Hendiadyoin1
d759175767 UserspaceEmulator: Stop overriding flags in FCOMI
We no longer override the flags we just set. We now also unset of, af,
and sf after the comparison.
This fixes the asin function for LibM!
2021-11-07 22:42:23 +00:00
Hendiadyoin1
f2eff767a0 UserspaceEmulator: Fix typos in SoftFPU.[cpp|h] 2021-11-07 22:42:23 +00:00
Hendiadyoin1
74aba07b70 UserspaceEmulator: Align FPU-exception names with the manual 2021-11-07 22:42:23 +00:00
Hendiadyoin1
5d2a4bd18d UserspaceEmulator: Check the right flags in FCMOV
Also make FCMOVNB do an actual CMOV and not a copy of FILD_m32
2021-11-07 22:42:23 +00:00
Hendiadyoin1
8108aaca39 UserspaceEmulator: Correct FSCALES rounding
We were rounding the wrong way, FSCALE is supposed to trunc internally,
while we were flooring.
Now LibM exponentials and related tests work :^)
2021-11-07 22:42:23 +00:00
Hendiadyoin1
fa02b46295 UserspaceEmulator: Always set C1 when rounding 2021-11-07 22:42:23 +00:00
Hendiadyoin1
7214b08f81 UserspaceEmulator: Simplify the definition of the FPU register stack
Long doubles are always at least 80 bits wide in memory and it suffices
if we can address these 80 bits, to mark the long double as NAN at the
end of an MMX instruction, so the additional magic using conditional
types is unnecessary.
2021-11-07 22:42:23 +00:00
Hendiadyoin1
d06675e3e4 UserspaceEmulator: Use unsigned types for logical MMX shifting 2021-11-07 22:42:23 +00:00
Ben Wiederhake
3796d417e0 Demos+DevTools+Games: Fix visibility of Object-derivative constructors
Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
2021-11-02 22:56:53 +01:00
thislooksfun
8462234208 HackStudio: Don't close autocomplete after applying #include directories 2021-11-02 17:53:22 +01:00
thislooksfun
d5baf1c1fa LibGUI: Allow autocomplete to stay open after applying
Previously the autocomplete box would always close after applying a
suggestion. This is the desired behavior in almost all cases, but there
are some situations (like autocompleting paths) where it would be nicer
to keep the autocomplete box open after applying the suggestion.
2021-11-02 17:53:22 +01:00
thislooksfun
81f00c0aa8 HackStudio: Remove unused #include
Found this while looking at who uses GUI::AutocompleteProvider.
2021-11-02 17:53:22 +01:00
thislooksfun
0be3f5b4ae HackStudio: Append a / when completing a directory 2021-11-02 17:53:22 +01:00
thislooksfun
8b3a2cdad9 HackStudio: Correctly handle nested paths
Previously the paths were concatinated incorrectly, so triggering
the autocomplete on `#include "foo/bar"` would never work. Now it
does. :^)
2021-11-02 17:53:22 +01:00
thislooksfun
a6a71869d7 HackStudio: Handle autocomplete inside #include's <> and "" 2021-11-02 17:53:22 +01:00
thislooksfun
f7f9d09e72 LibGUI: Remove GUI::AutocompleteProvider::Entry::kind
The only code using it was removed in the previous commit.
2021-11-02 17:53:22 +01:00
thislooksfun
f699dbdc3f HackStudio+LibGUI: Handle #include quotes and brackets in the engine
Previously we had a special case in order to auto-append quotes or
angle brackets to #include statements. After the previous commit this
is no longer necessary.
2021-11-02 17:53:22 +01:00
thislooksfun
a5b3c3f85f LibGUI: Allow completion suggestions to fill and display different text
There are times when it is nice to display one suggestion but fill
something different. This lays the groundwork for allowing
GMLAutocompleteProvider to automatically add ': ' to the end of
suggested properties, while keeping the ': ' suffix from cluttering up
the suggestion UI.
2021-11-02 17:53:22 +01:00
Ben Wiederhake
70c7861c33 UserspaceEmulator: Avoid special character in pseudo-identifier
In the generated HTML code, '#' gets interpreted as the beginning of a
shell comment, which throws the syntax highlighting off. Regardless,
spelling out the meaning of the '#' might make it more readable.
2021-11-01 21:12:58 +01:00
Ben Wiederhake
b8f11b1bae Everywhere: Remove unused ArgsParser header
Found while trying to enumerate all programs that use ArgsParser.
2021-11-01 21:12:58 +01:00
Andreas Kling
aff2b42f82 UserspaceEmulator: Fix inconsistent log formatting
Remove some extra { and } around the PID in log output that weren't used
consistently in all logging.
2021-10-31 21:07:29 +01:00
Daniel Bertalan
b883652a83 Profiler: Cache parsed DWARF debug information in disassembly view
This changes browsing through disassembled functions in Profiler from a
painfully sluggish experience into quite a swift one. It's especially
true for profiling the kernel, as it has more than 10 megabytes of DWARF
data to churn through.
2021-10-31 16:54:02 +01:00
Daniel Bertalan
8e1f882ac9 Profiler: Load the actual kernel binary for disassembly
/boot/Kernel.debug only contains the symbol table and DWARF debug
information, and has its `.text` and other PT_LOAD segments stripped
out. When we try to parse its data as instructions, we get a crash from
within LibX86.

We now load the actual /boot/Kernel binary when we want to disassemble
kernel functions.
2021-10-31 16:54:02 +01:00
Daniel Bertalan
80b660132c Profiler: Share the mapped kernel between Profile and DisassemblyModel
There is no point in keeping around a separate MappedFile object for
/boot/Kernel.debug for each DisassemblyModel we create and re-parsing
the kernel image multiple times. This will significantly speed up
browsing through profile entries from the kernel in disassembly view.
2021-10-31 16:54:02 +01:00
Marco Cutecchia
3428e2a76c HackStudio: Add 'Show Dotfiles' option 2021-10-29 22:40:11 +02:00
Filiph Sandström
d6a0726302 Everywhere: Rename left/right-click to primary/secondary
This resolves #10641.
2021-10-27 22:05:58 +03:00
Liav A
8554952690 Kernel + WindowServer: Re-define the interface to framebuffer devices
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
2021-10-27 07:57:44 +03:00
Daniel Bertalan
ac1cac286b Profiler: Fix disassembling objects with a non-zero .text vaddr
Previously, we assumed that the `.text` segment was loaded at vaddr 0 in
shared object, which is not the case with `-z separate-code` enabled.
Because we didn't do the right calculations to translate an address from
a performance event into its value within the ELF file, Profiler would
try to disassemble out-of-bounds memory locations, leading to a crash.

This commit also changes `LibraryMetadata` to apply to a loaded library
as a whole, not just to one of its segments (like .text or .data). This
lets us simplify the interface, as we no longer have to worry about
`text_base`.

Fixes #10628
2021-10-25 12:14:26 +02:00