If we're inside of a `with` statement scope, we have to take care to
extract the correct `this` value for use in calls when calling a method
on the binding object via an Identifier instead of a MemberExpression.
This makes Vue.js work way better in the bytecode VM. :^)
Also, 1 new pass on test262.
Parsing 'data:' URLs took it's own route. It never set standard URL
fields like path, query or fragment (except for scheme) and instead
gave us separate methods called `data_payload()`, `data_mime_type()`,
and `data_payload_is_base64()`.
Because parsing 'data:' didn't use standard fields, running the
following JS code:
new URL('#a', 'data:text/plain,hello').toString()
not only cleared the path as URLParser doesn't check for data from
data_payload() function (making the result be 'data:#a'), but it also
crashes the program because we forbid having an empty MIME type when we
serialize to string.
With this change, 'data:' URLs will be parsed like every other URLs.
To decode the 'data:' URL contents, one needs to call process_data_url()
on a URL, which will return a struct containing MIME type with already
decoded data! :^)
This makes the loader more agnostic.
Additionally, this allows us to load tab in Ladybird with a 'data:' URL
containing parameters, as a Resource will now call
`mime_type_from_content_type` to extract the content type from MIME. :^)
CSS shouldn't probably check if a MIME type in the 'data:' URL is
correct or not. Every URL gets sent to a ResourceLoader so a client can
just validate if got file with correct media type.
This also makes loading 'data:' URLs in @import work now, as we didn't
have AllowedDataUrlType for stylesheets.
When toggling `display: none` on an element, it can go from having a
layout subtree to not having one. In the `none` case, we were previously
leaving stale layout nodes hanging off DOM nodes in the subtree.
These layout nodes could be queried for outdated information and
probably other things that we shouldn't allow.
Fix this by having TreeBuilder prune any old layout nodes hanging off
nodes in a subtree after its subtree root doesn't produce a layout node.
CSSStyleSheet now caches the CSSNamespaceRule for the default namespace,
which is the only one we currently care about. This saves us from
iterating over its list of rules every time we want to know what that
default namespace is.
The spec dictates that `@namespace` rules are only valid near the start
of a stylesheet, so we also take advantage of that to quit searching
for namespaces as soon as we see a non-import rule.
Also renamed `namespace_filter()` to `default_namespace()` since that's
what it actually returns.
This makes github.com/serenityos/serenity snappy again. :^)
The first implementation of this property was just plain wrong. Looks
like this property isn't used a lot as I found the issue by reviewing
the code and not because of a specific image.
The test image is a 32x32 mosaic of alternating black and yellow pixels,
it was generated using this code:
Bitdepth 8
RCT 1
Width 32
Height 32
if W-WW-NW+NWW > -300
- Set -1000
- Set 900
This patch changes the way StructuredSerializeInternal() serialize
strings by storing four bytes into a 32-bit entry, instead of one code
point per 32-bit entry.
StructuredDeserialize() has also been changed to deserialize strings by
the same ruleset.
This takes the previous alternation optimisation and applies it to all
the alternation blocks instead of just the few instructions at the
start.
By generating a trie of instructions, all logically equivalent
instructions will be consolidated into a single node, allowing the
engine to avoid checking the same thing multiple times.
For instance, given the pattern /abc|ac|ab/, this optimisation would
generate the following tree:
- a
| - b
| | - c
| | | - <accept>
| | - <accept>
| - c
| | - <accept>
which will attempt to match 'a' or 'b' only once, and would also limit
the number of backtrackings performed in case alternatives fails to
match.
This optimisation is currently gated behind a simple cost model that
estimates the number of instructions generated, which is pessimistic for
small patterns, though the change in performance in such patterns is not
particularly large.
This switches to using a simple string equality check if the regex
pattern is strictly a string literal.
Technically this optimisation can also be made on bounded literal
patterns like /[abc]def/ or /abc|def/ as well, but those are
significantly more complex to implement due to our bytecode-only
approach.
In order to follow spec text to achieve this, we need to change the
underlying representation of a host in AK::URL to deserialized format.
Before this, we were parsing the host and then immediately serializing
it again.
Making that change resulted in a whole bunch of fallout.
After this change, callers can access the serialized data through
this concept-host-serializer. The functional end result of this
change is that IPv6 hosts are now correctly serialized to be
surrounded with '[' and ']'.
Previously, we always rounded border-widths up when converting them to
device pixels. However, the spec asks us to follow a specific algorithm
to "snap" these values, so that the computed value is snapped.
The difference from before, is that widths of between 0 and 1 device
pixels are rounded up to 1, and and values larger than 1 are rounded
down.
The `clip_shrink` optimization in `paint_background()` now also
correctly uses DevicePixels, instead of reducing a DevicePixel rect by
a CSSPixels amount.
These methods are slightly more convenient than storing the Bytes
separately. However, it it feels unsanitary to reach in and access this
data directly. Both of the users of these already have the
[Readonly]Bytes available in their constructors, and can easily avoid
using these methods, so let's remove them entirely.
If a math function resolves to `<length>` or `<percentage>`, then it
will by definition also resolve to `<length-percentage>`. (Same for any
other basic types.) Since we were checking `<length-percentage>` first
and then bailing if no given properties could accept that, math
functions would always fail to match a property that just accepts a non
`-percentage` type.
The first test crashes in AST, and fails in bytecode, so the best thing
which we can do here without complicated test setup logic is to just
skip this test for now. Interestinglny, this crashing test is very
similar to the existing thenable test case, and only differs in the way
that the thenable is given to the async function.
The next two tests are effectively the same as the above two mentioned
tests, with the only different being that the thenable calls the fulfill
function. For the test case that crashes in AST mode, doing that appears
to fix the test case for AST mode (but both still fail in bytecode).
Now that we are able to read extra channels, it's time to include them
in the final bitmap. They are usually at a smaller resolution than the
final bitmap and the first step to render them is upscaling. Luckily,
this is not necessary for rendering the `alpha_nonpremultiplied` case of
the conformance test suite, so, as usual, I implemented this rendering
function as a check + no-op.
Then, we simply test if an alpha channel is present and emit the
corresponding data when creating the bitmap.
Finally, it means that we are now capable of rendering images with a
full size alpha channel, like `alpha_nonpremultiplied`. In other words,
we now successfully decode one of the image of the official test suite!
As a quick and dirty implementation, we used to assume that the final
image was always composed of three channels of the same size. However,
JPEG XL has support for more than three channels and extra channels can
have a smaller size. With this patch, we now create the image with the
correct number of channel and with their respective sizes.
Multiple patches may be concatenated in the same patch file, such as git
commits which are changing multiple files at the same time. To handle
this, parse each patch in order in the patch file, and apply each patch
sequentially.
To determine whether we are at the end of a patch (and not just parsing
another hunk) the parser will look for a leading '@@ ' after every hunk.
If that is found, there is another hunk. Otherwise, we must be at the
end of this patch.
Thanks to previous patches, everything used in `read_frame_header`
supports extra channels. The last element to achieve the read of headers
of frame with extra channels is to add support in the function itself
and the `FrameHeader` struct, which that patch does.
This implementation is not feature complete yet as it only supports
channels with a type different of `ExtraChannelType::kAlpha`.
This patch also introduces the `read_enum` function.
There is always a section for HfGlobal, even if it's empty like with
Modular images.
I also removed the outdated (and misinterpreted) spec comment and
replace it with the name of the section.
The computation was copied from the spec, but I forgot that they mention
that every "/" should be performed without truncation or rounding. Let's
use `double`s instead of integers.
I recently discovered a bug when we count the number of LfGroups, and it
turns out that this number can't be null. So that means that we need to
support reading them. The trick is that we only have support for images
that contains an empty LfGroup, so this patch implement a dummy reader
that just check that we are indeed facing an empty one and `TODO()`
otherwise.
During the original implementation, I mixed the condition for
`save_before_ct` and the one for `save_before_ct`, resulting in a bogus
code. That's fixed now!
Implement the patch '-p' / '--strip' option, which strips the given
number of leading components from filenames parsed in the patch header.
If not given this option defaults to the basename of that path.
Isn't
"expected struct timeval *, but argument is of type struct timeval *"
a fun error message? C considers a 'struct foo' mentioned inside a
function argument to be a distinct type from 'struct foo' declared on
the global level, but only if the in-function definition comes first. So
we need to ensure that struct timeval is declared (either fully, or
forward-declared) before we declare select() and pselect(). This was
taken care of by including <sys/time.h>, but
https://github.com/SerenityOS/serenity/pull/20044 made it so that
<sys/time.h> itself includes <sys/select.h>. So if the user's program
includes <sys/time.h> (before possibly including <sys/select.h>), then
<sys/select.h>'s include of <sys/time.h> will turn into a no-op (since
<sys/time.h> is already being included), yet there will not have been a
struct timeval definition yet, and we'd get the fun error message.
Fix this by including <Kernel/API/POSIX/sys/time.h> instead of
<sys/time.h>
Commit cccb6c7287 has moved some function
definitions into complex.h. The functions were marked inline, but not
static, so a symbol definition was emited for them in any compilation
unit that included complex.h. If multiple such compilation units get
linked into the same binary, we get a duplicate symbol error.
Fix this by declaring the functions static inline.
This is a universal value like `initial` and `inherit` and works by
reverting the current value to whatever we had at the start of the
current cascade origin.
The implementation is somewhat inefficient as we make a copy of all
current values at the start of each origin. I'm sure we can come up with
a way to make this faster eventually.