1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-30 23:38:11 +00:00
Commit graph

16 commits

Author SHA1 Message Date
Andreas Kling
50a6560413 LibCore: Convert CTimer to ObjectPtr 2019-09-20 15:20:10 +02:00
Sergey Bugaev
8d59b10022 WindowServer: Port threading to LibThread 2019-08-26 11:31:14 +02:00
Conrad Pankoff
23b6ef29dd WindowServer: Detect framebuffer capabilities and settings
The main changes are twofold:

* Buffer flipping is now controlled by the m_screen_can_set_buffer flag
  in WSCompositor. This flag, in turn, is impacted by m_can_set_buffer
  flag, in WSScreen. m_can_set_buffer is set in the WSScreen constructor
  by checking the return value of fb_set_buffer. If the framebuffer
  supports this operation, it will succeed, and we record this fact. This
  information is then used by WSCompositor to set its own
  m_screen_can_set_buffer flag.

* WSScreen now only requests a resolution change of the framebuffer. The
  driver itself is ultimately responsible for what resolution or mode is
  actually set, so WSScreen has to read the response from that request,
  and has no choice but to accept the answer. This allows the driver to
  choose a "close enough" value to what was requested, or simply ignore
  it.

The result of this is that there is no special configuration necessary
for WindowServer to work with reduced-capability framebuffer devices.
2019-08-18 07:40:02 +02:00
Andreas Kling
f7251c74a9 WindowServer: Let's run without buffer flipping by default
Instead of having a special mode that we only use in QEMU, let's bring
ourselves closer to real hardware by not relying on the QEMU VGA card.
2019-08-16 17:07:40 +02:00
Andreas Kling
14888bd992 WindowServer: Add a mode for running without buffer flipping
We can't rely on all hardware to give us a way to flip between the back
and front buffer.

This mode should actually perform slightly better but may show some tearing
as we don't have a way to know when we're in vertical retrace.
2019-08-15 15:11:31 +02:00
Andreas Kling
a599317624 LibCore: Introduce a C_OBJECT macro.
This macro goes at the top of every CObject-derived class like so:

class SomeClass : public CObject {
    C_OBJECT(SomeClass)
public:
    ...

At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.
2019-07-25 19:49:28 +02:00
Andreas Kling
1c0669f010 LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
2019-07-18 10:18:16 +02:00
Andreas Kling
550b0b062b AK: Rename RetainPtr.h => RefPtr.h, Retained.h => NonnullRefPtr.h. 2019-06-21 18:45:59 +02:00
Andreas Kling
90b1354688 AK: Rename RetainPtr => RefPtr and Retained => NonnullRefPtr. 2019-06-21 18:37:47 +02:00
Andreas Kling
39d1a9ae66 Meta: Tweak .clang-format to not wrap braces after enums. 2019-06-07 17:13:23 +02:00
Robin Burchell
0dc9af5f7e Add clang-format file
Also run it across the whole tree to get everything using the One True Style.
We don't yet run this in an automated fashion as it's a little slow, but
there is a snippet to do so in makeall.sh.
2019-05-28 17:31:20 +02:00
Christopher Dumas
3e26faa226 removed extra impl of scaling 2019-05-27 21:40:53 +02:00
Christopher Dumas
c23882dde1 can now tile background and made sure the IRC choose server popup still works 2019-05-27 21:40:53 +02:00
Robin Burchell
9b86eb9fad WSCompositor: Allow a compose to bypass the timer when it first happens
d66fa60fcf introduced the use of a timer
to coalesce screen updates. This is OK, but it does introduce update
latency.

To help mitigate the impact of this, we now have a second (immediate)
timer. When a compose pass is first triggered, the immediate timer will
allow the compose to happen on the next spin of the event loop (so, only
coalescing updates across a single event loop pass). Any updates that
trigger while the delayed timer is running, though, will be delayed to
that (~60fps) timer.

This fixes #103.
2019-05-26 18:22:33 +02:00
Robin Burchell
d66fa60fcf WSCompositor: Use a timer to schedule compose rather than an event
Really poor man's vsync. Still not actual vsync, but at least we won't
constantly spin buffers if we get many dirty rects.
2019-05-26 04:10:05 +02:00
Andreas Kling
ad908f1395 WindowServer: Factor out compositing from WSWindowManager into WSCompositor.
This is far from finished and the two classes are awkwardly grabbing at each
other's innards, but here's a first step in the right direction.
2019-05-24 19:32:46 +02:00