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18 commits

Author SHA1 Message Date
William McPherson
6cf4468506 Piano: Factor wave rendering to its own function 2019-12-25 16:14:11 +01:00
William McPherson
bc65971df6 Piano: Use switch statements on m_wave_type 2019-12-25 16:14:11 +01:00
William McPherson
e80061c808 Piano: Move m_front_buffer/m_back_buffer off heap 2019-12-25 16:14:11 +01:00
William McPherson
2573c33ffe Piano: Rename "release" to "decay"
That's not release!
2019-12-25 16:14:11 +01:00
William McPherson
27ebf3ff32 Piano: Initialize keys[] at member definition 2019-12-25 16:14:11 +01:00
William McPherson
7c8bbea995 Piano: Add piano roll
m_roll_notes[] is an array of 2 bools, pressed and playing. A roll note
is highlighted if it is pressed or in the currently playing column, but
the note is only actually played if the roll note is both pressed and
playing.

We change columns every m_tick which is currently 10 frames. The delay
is synchronised with this. change_roll_column() tracks the previous
column and current column to be played. Each roll note in the previous
column is set to "not playing" and the underlying audio note is turned
off if it was pressed. For the current column, each roll note is set to
playing and the underlying audio note is turned on if pressed.
2019-12-23 15:08:15 +01:00
William McPherson
ebaadda6bd Piano: Make note() callable by multiple sources
Rather than checking key codes and mouse positions, we should have a
more general way to play notes. You can call note() either with a
KeyCode or a PianoKey directly.

Additionally, m_note_on[] is now an array of integers instead of bools.
This allows multiple sources to play a note. This is kind of like a
"reference counted note": two sources can increment the note and it will
only turn off once they have both decremented it back to 0.

We are now only using keys[] to prevent multiple consecutive calls to
keydown_event() (when a key is held), since that would result in playing
a note many times.
2019-12-23 15:08:15 +01:00
William McPherson
165765145c Piano: Remove redundant logic in fill_audio_buffer
"If 0, set to val" is the same as "add val".
2019-12-23 15:08:15 +01:00
William McPherson
69d05fbf44 Piano: Add triangle wave and noise
The squad is complete :^)

You can find the equation for the triangle wave here:
https://en.wikipedia.org/wiki/Triangle_wave
We're using this one:
|x mod 4 - 2| - 1
Modifications have been made to correct the frequency and phase:
|(4x + 1) mod 4 - 2| - 1

The white noise is generated by calling rand() and dividing it by
RAND_MAX to get a value from 0 to 1. Then it's adjusted to fit between
-1 and 1.
2019-12-13 19:30:14 +01:00
Conrad Pankoff
45c5a91afc Piano: Add mouse support for playing notes
Fixes #332
2019-08-03 07:59:41 +02:00
Andreas Kling
1c0669f010 LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
2019-07-18 10:18:16 +02:00
Andreas Kling
2a9b627ae9 Piano: Use CObject::custom_event() to simplify PianoWidget a bit. 2019-07-14 10:28:10 +02:00
Andreas Kling
1ecb7462b7 Piano: Use CEventLoop::wake() to trigger repaint from sound thread.
In order to repaint the GUI after the sound thread has produced some sweet
new waves, we post a CCustomEvent to the main thread's event loop and then
wake up that event loop via CEventLoop::wake().
2019-07-14 10:22:28 +02:00
Andreas Kling
559a999852 Piano: Use a fixed-width font in the UI to align things nicely. 2019-07-13 23:14:00 +02:00
Andreas Kling
3eeb0734ba Piano: Remove some unused code. 2019-07-13 23:02:07 +02:00
Andreas Kling
ec7b98f079 Piano: Take down the baseline "volume" from 3000 to 1800.
I have no idea what a good value for this would be. This seems to do better
when playing many notes at once.
2019-07-13 20:54:16 +02:00
Andreas Kling
eec9666735 Piano: Use a secondary thread to write the audio stream.
This frees up the main thread to draw the GUI. The secondary thread uses
a pipe to trick the main thread's event loop to break out of select() and
update() the PianoWidget. :^)
2019-07-13 20:20:08 +02:00
Andreas Kling
c962c54610 Piano: Start working on a desktop piano.
The idea here is to implement a simple synhesizer that allows you to play
music with your keyboard. :^)

It's a huge hack currently but we can improve upon this.
2019-07-13 17:05:16 +02:00