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19 commits

Author SHA1 Message Date
Sergey Bugaev
edb61d8bfd LibGUI: Add GColumnsView
This is a shiny new widget that can display a tree using Miller columns ^:)

In many cases, the columns view can be used as an alternative to tree view,
but it has its own set of limitations:

* It can only display one model column (so it cannot replace a table)
* It takes up a lot of horizontal space, so it's only suitable if the item text
  is fairly short
* It can only display one subtree at a time

But as long as a usecase doesn't suffer from these limitations, a columns view
can be *much* more intuitive than a tree view.
2020-01-10 17:45:59 +01:00
Sergey Bugaev
fdeb91e000 LibGUI+FileManager: Merge GDirectoryModel into GFileSystemModel
We used to have two different models for displaying file system contents:
the FileManager-grade table-like directory model, which exposed rich data
(such as file icons with integrated image previews) about contents of a
single directory, and the tree-like GFileSystemModel, which only exposed
a tree of file names with very basic info about them.

This commit unifies the two. The new GFileSystemModel can be used both as a
tree-like and as a table-like model, or in fact in both ways simultaneously.
It exposes rich data about a file system subtree rooted at the given root.

The users of the two previous models are all ported to use this new model.
2020-01-10 17:45:59 +01:00
joshua stein
0b501335f5 Build: wrap make invocations with flock(1)
Lock each directory before entering it so when using -j, the same
dependency isn't built more than once at a time.

This doesn't get full -j parallelism though, since one make child
will be sitting idle waiting for flock to receive its lock and
continue making (which should then do nothing since it will have
been built already).  Unfortunately there's not much that can be
done to fix that since it can't proceed until its dependency is
built by another make process.
2019-12-28 21:09:33 +01:00
joshua stein
c127d16326 Build: support library and generator dependencies
Instead of directly manipulating LDFLAGS, set LIB_DEPS in each
subdirectory Makefile listing the libraries needed for
building/linking such as "LIB_DEPS = Core GUI Draw IPC Core".

This adds each library as an -L and -l argument in LDFLAGS, but
also adds the library.a file as a link dependency on the current
$(PROGRAM).  This causes the given library to be (re)built before
linking the current $(PROGRAM), but will also re-link any binaries
depending on that library when it is modified, when running make
from the root directory.

Also turn generator tools like IPCCompiler into dependencies on the
files they generate, so they are built on-demand when a particular
directory needs them.

This all allows the root Makefile to just list directories and not
care about the order, as all of the dependency tracking will figure
it out.
2019-12-25 10:11:09 +01:00
joshua stein
ac25438d54 Build: clean up build system, use one shared Makefile
Allow everything to be built from the top level directory with just
'make', cleaned with 'make clean', and installed with 'make
install'.  Also support these in any particular subdirectory.

Specifying 'make VERBOSE=1' will print each ld/g++/etc. command as
it runs.

Kernel and early host tools (IPCCompiler, etc.) are built as
object.host.o so that they don't conflict with other things built
with the cross-compiler.
2019-12-20 20:20:54 +01:00
Andreas Kling
2d39bce3f6 LibGUI: Add a GAbstractColumnView base class for GTableView
Almost everything in GTableView moves up to GAbstractColumnView.
This is in preparation for sharing a base class between GTableView
and GTreeView :^)
2019-12-13 20:54:40 +01:00
Andreas Kling
a7f414bba7 LibGUI+WindowServer: Start fleshing out drag&drop functionality
This patch enables basic drag&drop between applications.
You initiate a drag by creating a GDragOperation object and calling
exec() on it. This creates a nested event loop in the calling program
that only returns once the drag operation has ended.

On the receiving side, you get a call to GWidget::drop_event() with
a GDropEvent containing information about the dropped data.

The only data passed right now is a piece of text that's also used
to visually indicate that a drag is happening (by showing the text in
a little box that follows the mouse cursor around.)

There are things to fix here, but we're off to a nice start. :^)
2019-12-08 16:50:23 +01:00
Andreas Kling
f430da1d45 LibGUI: Add GUndoStack and GCommand classes
This patch converts the undo stack from GTextDocument into GUndoStack,
and GTextDocumentUndoCommand now inherits from GCommand.

Let's turn this into a generic mechanism that can be used to implement
undo/redo in any application. :^)
2019-11-30 15:36:17 +01:00
Andreas Kling
8a024a3305 LibGUI: Rename GEventLoop.{cpp,h} => GWindowServerConnection
The GEventLoop class is long gone, and the only class in these files is
GWindowServerConnection, so let's update the file names. :^)
2019-11-08 11:40:25 +01:00
Andreas Kling
f1c6193d6d LibGUI: Move GTextDocument out of GTextEditor
The idea here is to decouple the document from the editor widget so you
could have multiple editors being views onto the same document.

This doesn't work yet, since the document and editor are coupled in
various ways still (including a per-line back-pointer to the editor.)
2019-10-27 16:44:16 +01:00
Andreas Kling
183f7c9830 LibGUI: Add GLazyWidget, a convenience widget for lazily-built UI's
Here's how you can use this to speed up startup time:

    auto widget = GLazyWidget::construct();
    widget->on_first_show = [](auto& self) {
        self.set_layout(...);
        ...
    };

Basically, it allows you to delay building the widget subtree until
it's shown for the first time.
2019-10-02 20:24:29 +02:00
Andreas Kling
82559e211d LibGUI: Add GModelSelection to help implementing multiple-select views
Each GAbstractView now has a GModelSelection backed by a simple
HashTable<GModelIndex>. When the selection changes somehow, the view
gets notified via the notify_selection_changed() callback.

In the future it will probably make sense to move to using some kind of
ranges as the internal representation instead.
2019-09-07 19:21:07 +02:00
Andreas Kling
5e34e43b0f LibGUI: Add GAboutDialog, a simple way to show a nice about box in apps 2019-09-02 19:45:55 +02:00
Andreas Kling
6e50631e35 LibGUI: Add GJsonArrayModel, a simple JSON-data-file-as-GModel helper
This makes it very easy to expose JSON files as GModels. :^)
2019-08-10 10:29:46 +02:00
Andreas Kling
c7ea94697e Libraries: Remove unused "install" targets.
We've been using a per-directory "install.sh" for some time, so let's get
rid of the old way of doing things.
2019-07-21 21:28:48 +02:00
Andreas Kling
1c0669f010 LibDraw: Introduce (formerly known as SharedGraphics.)
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.

This avoids building the code twice, and will encourage better separation
of concerns. :^)
2019-07-18 10:18:16 +02:00
Andreas Kling
7083a0104a LibGUI: Add GActionGroup, a way to group a bunch of GActions.
This can be used to make a bunch of actions mutually exclusive.
This patch only implements the exclusivity behavior for buttons.
2019-07-09 22:10:03 +02:00
Andreas Kling
8b0953a795 Libraries: Unbreak "make install" with new directory locations. 2019-07-04 16:41:42 +02:00
Andreas Kling
04b9dc2d30 Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch
moves the Lib*/ directories into Libraries/.
2019-07-04 16:16:50 +02:00
Renamed from LibGUI/Makefile (Browse further)