Every LayoutNode indirectly belongs to some Document. For anonymous
LayoutNodes, we simply traverse the parent chain until we find someone
with a Node from which we can get a Document&.
LayoutText can't simply rely on its LayoutNode::rect() for hit testing.
Instead, we have to iterate over the individual runs and see if we're
hitting any of them.
Also, LayoutNode::hit_test() now always recurses into children, since
we can't trust the rect() to tell the truth (inline rects are wrong.)
Also remove the color values from the ComputedStyle object and get them
via StyleProperties instead.
At the moment, we only handle colors that Color::from_string() parses.
This currently uses a gross hack where it subtracts 11px from the
previous sibling bottom to calculate its top. This should be fixed
by switching to a proper two-phase line layouting model, were we
first distribute inline elements into lines and figure out their
horizontal positions and heights; then compute the needed line
heights and position inline elements there vertically.
LayoutBlock::inline_wrapper() is supposed to return an inline wrapper,
a special anonymous block element intended to wrap inline children of
a block element that also has block children. Add a check for whether
the existing block child element is anonymous (refers to a DOM node),
and if it's not create a new anonymous wrapper.
Instead of LibGUI and WindowServer building their own copies of the drawing
and graphics code, let's it in a separate LibDraw library.
This avoids building the code twice, and will encourage better separation
of concerns. :^)