(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
Because re-evaluation of the hovered window may trigger sending a
MouseMove event to a window we should only wake it if the mouse
position actually has changed.
Application.h includes Widget.h which includes Application.h. I'm not entirely
sure what the semantics are in this case, but avoiding this seems to be the
safer approach. In this case, Widget does not actually use Application, so let's
just remove the unused include.
Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.
Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.