We're going to be using dedicated server socket classes instead.
This was only implemented for CLocalSocket, and clients have been switched
over to using CLocalServer.
This macro goes at the top of every CObject-derived class like so:
class SomeClass : public CObject {
C_OBJECT(SomeClass)
public:
...
At the moment, all it does is create an override for the class_name() getter
but in the future this will be used to automatically insert member functions
into these classes.