/* * Copyright (c) 2020-2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include #include #include #include namespace JS { struct PropertyMetadata { u32 offset { 0 }; PropertyAttributes attributes { 0 }; }; struct TransitionKey { StringOrSymbol property_key; PropertyAttributes attributes { 0 }; bool operator==(TransitionKey const& other) const { return property_key == other.property_key && attributes == other.attributes; } }; class Shape final : public Cell , public Weakable { JS_CELL(Shape, Cell); JS_DECLARE_ALLOCATOR(Shape); public: virtual ~Shape() override = default; enum class TransitionType : u8 { Invalid, Put, Configure, Prototype, Delete, CacheableDictionary, UncacheableDictionary, }; Shape* create_put_transition(StringOrSymbol const&, PropertyAttributes attributes); Shape* create_configure_transition(StringOrSymbol const&, PropertyAttributes attributes); Shape* create_prototype_transition(Object* new_prototype); [[nodiscard]] NonnullGCPtr create_delete_transition(StringOrSymbol const&); [[nodiscard]] NonnullGCPtr create_cacheable_dictionary_transition(); [[nodiscard]] NonnullGCPtr create_uncacheable_dictionary_transition(); void add_property_without_transition(StringOrSymbol const&, PropertyAttributes); void add_property_without_transition(PropertyKey const&, PropertyAttributes); void remove_property_without_transition(StringOrSymbol const&, u32 offset); void set_property_attributes_without_transition(StringOrSymbol const&, PropertyAttributes); [[nodiscard]] bool is_cacheable() const { return m_cacheable; } [[nodiscard]] bool is_dictionary() const { return m_dictionary; } [[nodiscard]] bool is_cacheable_dictionary() const { return m_dictionary && m_cacheable; } [[nodiscard]] bool is_uncacheable_dictionary() const { return m_dictionary && !m_cacheable; } Realm& realm() const { return m_realm; } Object* prototype() { return m_prototype; } Object const* prototype() const { return m_prototype; } Optional lookup(StringOrSymbol const&) const; OrderedHashMap const& property_table() const; u32 property_count() const { return m_property_count; } struct Property { StringOrSymbol key; PropertyMetadata value; }; void set_prototype_without_transition(Object* new_prototype) { m_prototype = new_prototype; } private: explicit Shape(Realm&); Shape(Shape& previous_shape, StringOrSymbol const& property_key, PropertyAttributes attributes, TransitionType); Shape(Shape& previous_shape, StringOrSymbol const& property_key, TransitionType); Shape(Shape& previous_shape, Object* new_prototype); virtual void visit_edges(Visitor&) override; Shape* get_or_prune_cached_forward_transition(TransitionKey const&); Shape* get_or_prune_cached_prototype_transition(Object* prototype); [[nodiscard]] GCPtr get_or_prune_cached_delete_transition(StringOrSymbol const&); void ensure_property_table() const; NonnullGCPtr m_realm; mutable OwnPtr> m_property_table; OwnPtr>> m_forward_transitions; OwnPtr, WeakPtr>> m_prototype_transitions; OwnPtr>> m_delete_transitions; GCPtr m_previous; StringOrSymbol m_property_key; GCPtr m_prototype; u32 m_property_count { 0 }; PropertyAttributes m_attributes { 0 }; TransitionType m_transition_type { TransitionType::Invalid }; bool m_dictionary { false }; bool m_cacheable { true }; }; } template<> struct AK::Traits : public DefaultTraits { static unsigned hash(const JS::TransitionKey& key) { return pair_int_hash(key.attributes.bits(), Traits::hash(key.property_key)); } };