/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include namespace RequestServer { class ConnectionFromClient final : public IPC::ConnectionFromClient { C_OBJECT(ConnectionFromClient); public: ~ConnectionFromClient() override = default; virtual void die() override; void did_receive_headers(Badge, Request&); void did_finish_request(Badge, Request&, bool success); void did_progress_request(Badge, Request&); void did_request_certificates(Badge, Request&); private: explicit ConnectionFromClient(NonnullOwnPtr); virtual Messages::RequestServer::IsSupportedProtocolResponse is_supported_protocol(ByteString const&) override; virtual void start_request(i32 request_id, ByteString const&, URL const&, HashMap const&, ByteBuffer const&, Core::ProxyData const&) override; virtual Messages::RequestServer::StopRequestResponse stop_request(i32) override; virtual Messages::RequestServer::SetCertificateResponse set_certificate(i32, ByteString const&, ByteString const&) override; virtual void ensure_connection(URL const& url, ::RequestServer::CacheLevel const& cache_level) override; virtual Messages::RequestServer::WebsocketConnectResponse websocket_connect(URL const&, ByteString const&, Vector const&, Vector const&, HashMap const&) override; virtual Messages::RequestServer::WebsocketReadyStateResponse websocket_ready_state(i32) override; virtual Messages::RequestServer::WebsocketSubprotocolInUseResponse websocket_subprotocol_in_use(i32) override; virtual void websocket_send(i32, bool, ByteBuffer const&) override; virtual void websocket_close(i32, u16, ByteString const&) override; virtual Messages::RequestServer::WebsocketSetCertificateResponse websocket_set_certificate(i32, ByteString const&, ByteString const&) override; HashMap> m_requests; HashMap> m_websockets; }; }