#include #include #include #include GAction::GAction(const String& text, const String& custom_data, Function on_activation_callback) : on_activation(move(on_activation_callback)) , m_text(text) , m_custom_data(custom_data) { } GAction::GAction(const String& text, Function on_activation_callback) : GAction(text, String(), move(on_activation_callback)) { } GAction::GAction(const String& text, RetainPtr&& icon, Function on_activation_callback) : on_activation(move(on_activation_callback)) , m_text(text) , m_icon(move(icon)) { } GAction::GAction(const String& text, const GShortcut& shortcut, Function on_activation_callback) : GAction(text, shortcut, nullptr, move(on_activation_callback)) { } GAction::GAction(const String& text, const GShortcut& shortcut, RetainPtr&& icon, Function on_activation_callback) : on_activation(move(on_activation_callback)) , m_text(text) , m_icon(move(icon)) , m_shortcut(shortcut) { GApplication::the().register_shortcut_action(Badge(), *this); } GAction::~GAction() { if (m_shortcut.is_valid()) GApplication::the().unregister_shortcut_action(Badge(), *this); } void GAction::activate() { if (on_activation) on_activation(*this); } void GAction::register_button(Badge, GButton& button) { m_buttons.set(&button); } void GAction::unregister_button(Badge, GButton& button) { m_buttons.remove(&button); } void GAction::register_menu_item(Badge, GMenuItem& menu_item) { m_menu_items.set(&menu_item); } void GAction::unregister_menu_item(Badge, GMenuItem& menu_item) { m_menu_items.remove(&menu_item); } template void GAction::for_each_toolbar_button(Callback callback) { for (auto& it : m_buttons) callback(*it); } template void GAction::for_each_menu_item(Callback callback) { for (auto& it : m_menu_items) callback(*it); } void GAction::set_enabled(bool enabled) { if (m_enabled == enabled) return; m_enabled = enabled; for_each_toolbar_button([enabled] (GButton& button) { button.set_enabled(enabled); }); for_each_menu_item([enabled] (GMenuItem& item) { item.set_enabled(enabled); }); }