/* * Copyright (c) 2021, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include class KeyboardSettingsWidget final : public GUI::SettingsWindow::Tab { C_OBJECT(KeyboardSettingsWidget) public: virtual ~KeyboardSettingsWidget() override = default; virtual void apply_settings() override; private: KeyboardSettingsWidget(); Vector m_character_map_files; RefPtr m_character_map_file_combo; RefPtr m_num_lock_checkbox; };