/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2019-2020, William McPherson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "RollWidget.h" #include "AudioEngine.h" #include #include constexpr int note_height = 20; constexpr int roll_height = note_count * note_height; RollWidget::RollWidget(GUI::Widget* parent, AudioEngine& audio_engine) : ScrollableWidget(parent) , m_audio_engine(audio_engine) { set_frame_thickness(2); set_frame_shadow(Gfx::FrameShadow::Sunken); set_frame_shape(Gfx::FrameShape::Container); set_should_hide_unnecessary_scrollbars(true); set_content_size({ 0, roll_height }); vertical_scrollbar().set_value(roll_height / 2); } RollWidget::~RollWidget() { } void RollWidget::paint_event(GUI::PaintEvent& event) { int roll_width = widget_inner_rect().width(); double note_width = static_cast(roll_width) / m_horizontal_notes; set_content_size({ roll_width, roll_height }); // This calculates the minimum number of rows needed. We account for a // partial row at the top and/or bottom. int y_offset = vertical_scrollbar().value(); int note_offset = y_offset / note_height; int note_offset_remainder = y_offset % note_height; int paint_area = widget_inner_rect().height() + note_offset_remainder; if (paint_area % note_height != 0) paint_area += note_height; int notes_to_paint = paint_area / note_height; int key_pattern_index = (notes_per_octave - 1) - (note_offset % notes_per_octave); GUI::Painter painter(*this); painter.translate(frame_thickness(), frame_thickness()); painter.translate(0, -note_offset_remainder); for (int y = 0; y < notes_to_paint; ++y) { int y_pos = y * note_height; for (int x = 0; x < m_horizontal_notes; ++x) { // This is needed to avoid rounding errors. You can't just use // note_width as the width. int x_pos = x * note_width; int next_x_pos = (x + 1) * note_width; int distance_to_next_x = next_x_pos - x_pos; Rect rect(x_pos, y_pos, distance_to_next_x, note_height); if (m_roll_notes[y + note_offset][x] == On) painter.fill_rect(rect, note_pressed_color); else if (x == m_current_column) painter.fill_rect(rect, column_playing_color); else if (key_pattern[key_pattern_index] == Black) painter.fill_rect(rect, Color::LightGray); else painter.fill_rect(rect, Color::White); painter.draw_line(rect.top_right(), rect.bottom_right(), Color::Black); painter.draw_line(rect.bottom_left(), rect.bottom_right(), Color::Black); } if (--key_pattern_index == -1) key_pattern_index = notes_per_octave - 1; } GUI::Frame::paint_event(event); } void RollWidget::mousedown_event(GUI::MouseEvent& event) { if (!widget_inner_rect().contains(event.x(), event.y())) return; int roll_width = widget_inner_rect().width(); double note_width = static_cast(roll_width) / m_horizontal_notes; int y = (event.y() + vertical_scrollbar().value()) - frame_thickness(); y /= note_height; // There's a case where we can't just use x / note_width. For example, if // your note_width is 3.1 you will have a rect starting at 3. When that // leftmost pixel of the rect is clicked you will do 3 / 3.1 which is 0 // and not 1. We can avoid that case by shifting x by 1 if note_width is // fractional, being careful not to shift out of bounds. int x = event.x() - frame_thickness(); bool note_width_is_fractional = note_width - static_cast(note_width) != 0; bool x_is_not_last = x != widget_inner_rect().width() - 1; if (note_width_is_fractional && x_is_not_last) ++x; x /= note_width; if (m_roll_notes[y][x] == On) { if (x == m_current_column) // If you turn off a note that is playing. m_audio_engine.set_note((note_count - 1) - y, Off); m_roll_notes[y][x] = Off; } else { m_roll_notes[y][x] = On; } update(); } void RollWidget::update_roll() { if (++m_current_column == m_horizontal_notes) m_current_column = 0; if (++m_previous_column == m_horizontal_notes) m_previous_column = 0; for (int note = 0; note < note_count; ++note) { if (m_roll_notes[note][m_previous_column] == On) m_audio_engine.set_note((note_count - 1) - note, Off); if (m_roll_notes[note][m_current_column] == On) m_audio_engine.set_note((note_count - 1) - note, On); } update(); }