/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include #include #include #include #include #include // NOTE: The string here should never include a trailing newline (according to POSIX) String g_dlerror_msg; HashMap> g_elf_objects; extern "C" { int dlclose(void*) { g_dlerror_msg = "dlclose not implemented!"; return -1; } char* dlerror() { return const_cast(g_dlerror_msg.characters()); } void* dlopen(const char* filename, int flags) { // FIXME: Create a global mutex/semaphore/lock for dlopen/dlclose/dlsym and (?) dlerror // FIXME: refcount? if (!filename) { // FIXME: Return the handle for "the main executable" // The Serenity Kernel will keep a mapping of the main elf binary resident in memory, // But a future dynamic loader might have a different idea/way of letting us access this information TODO(); } auto basename = LexicalPath(filename).basename(); auto existing_elf_object = g_elf_objects.get(basename); if (existing_elf_object.has_value()) { return const_cast(existing_elf_object.value()); } int fd = open(filename, O_RDONLY); if (fd < 0) { g_dlerror_msg = String::formatted("Unable to open file {}", filename); return nullptr; } ScopeGuard close_fd_guard([fd]() { close(fd); }); auto loader = ELF::DynamicLoader::try_create(fd, filename); if (!loader || !loader->is_valid()) { g_dlerror_msg = String::formatted("{} is not a valid ELF dynamic shared object!", filename); return nullptr; } auto object = loader->map(); if (!object || !loader->link(flags, /* total_tls_size (FIXME) */ 0)) { g_dlerror_msg = String::formatted("Failed to load ELF object {}", filename); return nullptr; } g_elf_objects.set(basename, move(loader)); g_dlerror_msg = "Successfully loaded ELF object."; // we have one refcount already return const_cast(g_elf_objects.get(basename).value()); } void* dlsym(void* handle, const char* symbol_name) { // FIXME: When called with a NULL handle we're supposed to search every dso in the process... that'll get expensive VERIFY(handle); auto* dso = reinterpret_cast(handle); void* symbol = dso->symbol_for_name(symbol_name); if (!symbol) { g_dlerror_msg = "Symbol not found"; return nullptr; } return symbol; } } // extern "C"