#pragma once
#include 
#include 
class LineBoxFragment;
class LayoutText : public LayoutNode {
public:
    explicit LayoutText(const Text&);
    virtual ~LayoutText() override;
    const Text& node() const { return static_cast(*LayoutNode::node()); }
    const String& text_for_style(const StyleProperties&) const;
    virtual const char* class_name() const override { return "LayoutText"; }
    virtual bool is_text() const final { return true; }
    void render_fragment(RenderingContext&, const LineBoxFragment&) const;
    virtual void split_into_lines(LayoutBlock& container) override;
    const StyleProperties& style() const { return parent()->style(); }
private:
    template
    void for_each_word(Callback) const;
    template
    void for_each_source_line(Callback) const;
    String m_text_for_rendering;
};
template<>
inline bool is(const LayoutNode& node)
{
    return node.is_text();
}