/* * Copyright (c) 2020, Sahan Fernando * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #include const size_t NUM_RUNS = 100; struct SortableObject { int m_key; int m_payload; }; int compare_sortable_object(const void* a, const void* b) { const int key1 = static_cast(a)->m_key; const int key2 = static_cast(b)->m_key; if (key1 < key2) { return -1; } else if (key1 == key2) { return 0; } else { return 1; } } int calc_payload_for_pos(size_t pos) { pos *= 231; return pos ^ (pos << 8) ^ (pos << 16) ^ (pos << 24); } void shuffle_vec(Vector &test_objects) { for (size_t i = 0; i < test_objects.size() * 3; ++i) { auto i1 = rand() % test_objects.size(); auto i2 = rand() % test_objects.size(); swap(test_objects[i1], test_objects[i2]); } } int main() { // Generate vector of SortableObjects in sorted order, with payloads determined by their sorted positions Vector test_objects; for (auto i = 0; i < 1024; ++i) { test_objects.append({i * 137, calc_payload_for_pos(i)}); } for (size_t i = 0; i < NUM_RUNS; i++) { // Shuffle the vector, then sort it again shuffle_vec(test_objects); qsort(test_objects.data(), test_objects.size(), sizeof(SortableObject), compare_sortable_object); // Check that the objects are sorted by key for (auto i = 0u; i + 1 < test_objects.size(); ++i) { const auto &key1 = test_objects[i].m_key; const auto &key2 = test_objects[i + 1].m_key; if (key1 > key2) { printf("\x1b[01;35mTests failed: saw key %d before key %d\n", key1, key2); return 1; } } // Check that the object's payloads have not been corrupted for (auto i = 0u; i < test_objects.size(); ++i) { const auto expected = calc_payload_for_pos(i); const auto payload = test_objects[i].m_payload; if (payload != expected) { printf("\x1b[01;35mTests failed: expected payload %d for pos %u, got payload %d\n", expected, i, payload); return 1; } } } printf("Tests succeeded\n"); return 0; }