/* * Copyright (c) 2019-2020, Jesse Buhagiar * * SPDX-License-Identifier: BSD-2-Clause */ #include "DisplaySettings.h" #include #include #include #include #include #include #include #include #include #include #include int main(int argc, char** argv) { if (pledge("stdio thread recvfd sendfd rpath cpath wpath unix", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); if (pledge("stdio thread recvfd sendfd rpath cpath wpath", nullptr) < 0) { perror("pledge"); return 1; } auto app_icon = GUI::Icon::default_icon("app-display-settings"); // Let's create the tab pane that we'll hook our widgets up to :^) auto tab_widget = GUI::TabWidget::construct(); tab_widget->add_tab("Display Settings"); tab_widget->set_fill_with_background_color(true); // No black backgrounds! auto window = GUI::Window::construct(); dbgln("main window: {}", window); window->set_title("Display Settings"); window->resize(360, 410); window->set_resizable(false); window->set_main_widget(tab_widget.ptr()); window->set_icon(app_icon.bitmap_for_size(16)); auto menubar = GUI::Menubar::construct(); auto& file_menu = menubar->add_menu("&File"); file_menu.add_action(GUI::CommonActions::make_quit_action([&](const GUI::Action&) { app->quit(); })); auto& help_menu = menubar->add_menu("&Help"); help_menu.add_action(GUI::CommonActions::make_about_action("Display Settings", app_icon, window)); window->set_menubar(move(menubar)); window->show(); return app->exec(); }