#pragma once #include #include #include #include #include #include #include class PropertiesDialog final : public GDialog { C_OBJECT(PropertiesDialog) public: virtual ~PropertiesDialog() override; private: explicit PropertiesDialog(GDirectoryModel&, String, bool disable_rename, CObject* parent = nullptr); struct PropertyValuePair { String property; String value; }; struct PermissionMasks { mode_t read; mode_t write; mode_t execute; }; static const String get_description(const mode_t mode) { if (S_ISREG(mode)) return "File"; if (S_ISDIR(mode)) return "Directory"; if (S_ISLNK(mode)) return "Symbolic link"; if (S_ISCHR(mode)) return "Character device"; if (S_ISBLK(mode)) return "Block device"; if (S_ISFIFO(mode)) return "FIFO (named pipe)"; if (S_ISSOCK(mode)) return "Socket"; if (mode & S_IXUSR) return "Executable"; return "Unknown"; } NonnullRefPtr make_button(String, NonnullRefPtr&); void make_divider(NonnullRefPtr&); void make_property_value_pairs(const Vector& pairs, NonnullRefPtr& parent); void make_permission_checkboxes(NonnullRefPtr& parent, PermissionMasks, String label_string, mode_t mode); void permission_changed(mode_t mask, bool set); bool apply_changes(); void update(); String make_full_path(String name); GDirectoryModel& m_model; RefPtr m_apply_button; RefPtr m_name_box; RefPtr m_icon; String m_name; String m_path; mode_t m_mode; int m_row; bool m_permissions_dirty { false }; bool m_name_dirty { false }; };