/* * Copyright (c) 2021, Timur Sultanov * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include class KeymapStatusWidget; class KeymapStatusWindow final : public GUI::Window { C_OBJECT(KeymapStatusWindow) public: virtual ~KeymapStatusWindow() override; private: void wm_event(GUI::WMEvent&) override; KeymapStatusWindow(); RefPtr m_label; void set_keymap_text(String const& keymap); };