#include #include #include #include #include class AudioWidget final : public GWidget { C_OBJECT(AudioWidget) public: AudioWidget() : GWidget(nullptr) { m_audio_client = make(); m_audio_client->on_muted_state_change = [this](bool muted) { if (m_audio_muted == muted) return; m_audio_muted = muted; update(); }; m_unmuted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-unmuted.png"); m_muted_bitmap = GraphicsBitmap::load_from_file("/res/icons/audio-muted.png"); } virtual ~AudioWidget() override {} private: virtual void mousedown_event(GMouseEvent& event) override { if (event.button() != GMouseButton::Left) return; m_audio_client->set_muted(!m_audio_muted); update(); } virtual void paint_event(GPaintEvent& event) override { GPainter painter(*this); painter.add_clip_rect(event.rect()); painter.clear_rect(event.rect(), Color::from_rgba(0)); auto& audio_bitmap = m_audio_muted ? *m_muted_bitmap : *m_unmuted_bitmap; painter.blit({}, audio_bitmap, audio_bitmap.rect()); } OwnPtr m_audio_client; RefPtr m_muted_bitmap; RefPtr m_unmuted_bitmap; bool m_audio_muted { false }; }; int main(int argc, char** argv) { GApplication app(argc, argv); auto window = GWindow::construct(); window->set_has_alpha_channel(true); window->set_window_type(GWindowType::MenuApplet); window->resize(12, 16); auto widget = AudioWidget::construct(); window->set_main_widget(widget); window->show(); return app.exec(); }