/* * Copyright (c) 2020, Itamar S. * * SPDX-License-Identifier: BSD-2-Clause */ #include "BacktraceModel.h" #include "Debugger.h" #include namespace HackStudio { NonnullRefPtr BacktraceModel::create(Debug::ProcessInspector const& inspector, PtraceRegisters const& regs) { return adopt_ref(*new BacktraceModel(create_backtrace(inspector, regs))); } GUI::Variant BacktraceModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const { if (role == GUI::ModelRole::Display) { auto& frame = m_frames.at(index.row()); return frame.function_name; } return {}; } GUI::ModelIndex BacktraceModel::index(int row, int column, const GUI::ModelIndex&) const { if (row < 0 || row >= static_cast(m_frames.size())) return {}; return create_index(row, column, &m_frames.at(row)); } Vector BacktraceModel::create_backtrace(Debug::ProcessInspector const& inspector, PtraceRegisters const& regs) { FlatPtr current_ebp = regs.bp(); FlatPtr current_instruction = regs.ip(); Vector frames; size_t frame_index = 0; do { auto lib = inspector.library_at(current_instruction); if (!lib) continue; // After the first frame, current_instruction holds the return address from the function call. // We need to go back to the 'call' instruction to get accurate source position information. if (frame_index > 0) --current_instruction; ByteString name = lib->debug_info->elf().symbolicate(current_instruction - lib->base_address); if (name.is_empty()) { dbgln("BacktraceModel: couldn't find containing function for address: {:p} (library={})", current_instruction, lib->name); name = ""; } auto source_position = lib->debug_info->get_source_position(current_instruction - lib->base_address); frames.append({ name, current_instruction, current_ebp, source_position }); auto frame_info = Debug::StackFrameUtils::get_info(inspector, current_ebp); VERIFY(frame_info.has_value()); current_instruction = frame_info.value().return_address; current_ebp = frame_info.value().next_ebp; ++frame_index; } while (current_ebp && current_instruction); return frames; } }