/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "ClientConnection.h" #include "Mixer.h" #include #include #include #include #include #include #include #include namespace AudioServer { static HashMap> s_connections; void ClientConnection::for_each(Function callback) { NonnullRefPtrVector connections; for (auto& it : s_connections) connections.append(*it.value); for (auto& connection : connections) callback(connection); } ClientConnection::ClientConnection(NonnullRefPtr client_socket, int client_id, Mixer& mixer) : IPC::ClientConnection(*this, move(client_socket), client_id) , m_mixer(mixer) { s_connections.set(client_id, *this); } ClientConnection::~ClientConnection() { } void ClientConnection::die() { s_connections.remove(client_id()); } void ClientConnection::did_finish_playing_buffer(Badge, int buffer_id) { post_message(Messages::AudioClient::FinishedPlayingBuffer(buffer_id)); } void ClientConnection::did_change_muted_state(Badge, bool muted) { post_message(Messages::AudioClient::MutedStateChanged(muted)); } void ClientConnection::did_change_main_mix_volume(Badge, int volume) { post_message(Messages::AudioClient::MainMixVolumeChanged(volume)); } Messages::AudioServer::GreetResponse ClientConnection::handle(const Messages::AudioServer::Greet&) { return {}; } Messages::AudioServer::GetMainMixVolumeResponse ClientConnection::handle(const Messages::AudioServer::GetMainMixVolume&) { return m_mixer.main_volume(); } Messages::AudioServer::SetMainMixVolumeResponse ClientConnection::handle(const Messages::AudioServer::SetMainMixVolume& message) { m_mixer.set_main_volume(message.volume()); return {}; } Messages::AudioServer::EnqueueBufferResponse ClientConnection::handle(const Messages::AudioServer::EnqueueBuffer& message) { if (!m_queue) m_queue = m_mixer.create_queue(*this); if (m_queue->is_full()) return false; m_queue->enqueue(Audio::Buffer::create_with_anonymous_buffer(message.buffer(), message.buffer_id(), message.sample_count())); return true; } Messages::AudioServer::GetRemainingSamplesResponse ClientConnection::handle(const Messages::AudioServer::GetRemainingSamples&) { int remaining = 0; if (m_queue) remaining = m_queue->get_remaining_samples(); return remaining; } Messages::AudioServer::GetPlayedSamplesResponse ClientConnection::handle(const Messages::AudioServer::GetPlayedSamples&) { int played = 0; if (m_queue) played = m_queue->get_played_samples(); return played; } Messages::AudioServer::SetPausedResponse ClientConnection::handle(const Messages::AudioServer::SetPaused& message) { if (m_queue) m_queue->set_paused(message.paused()); return {}; } Messages::AudioServer::ClearBufferResponse ClientConnection::handle(const Messages::AudioServer::ClearBuffer& message) { if (m_queue) m_queue->clear(message.paused()); return {}; } Messages::AudioServer::GetPlayingBufferResponse ClientConnection::handle(const Messages::AudioServer::GetPlayingBuffer&) { int id = -1; if (m_queue) id = m_queue->get_playing_buffer(); return id; } Messages::AudioServer::GetMutedResponse ClientConnection::handle(const Messages::AudioServer::GetMuted&) { return m_mixer.is_muted(); } Messages::AudioServer::SetMutedResponse ClientConnection::handle(const Messages::AudioServer::SetMuted& message) { m_mixer.set_muted(message.muted()); return {}; } }