import("//Meta/gn/build/compiled_action.gni") compiled_action("generate_glapi") { tool = "//Meta/Lagom/Tools/CodeGenerators/LibGL:GenerateGLAPIWrapper" inputs = [ "GLAPI.json" ] outputs = [ "$target_gen_dir/GL/glapi.h", "$target_gen_dir/GLAPI.cpp", ] args = [ "-h", rebase_path(outputs[0], root_build_dir), "-c", rebase_path(outputs[1], root_build_dir), "-j", rebase_path(inputs[0], root_build_dir), ] # FIXME: install header into $prefix/include/LibGL/GL on serenity } config("gl_headers") { include_dirs = [ "$target_gen_dir/.." ] } shared_library("LibGL") { output_name = "gl" include_dirs = [ "//Userland/Libraries" ] public_configs = [ ":gl_headers" ] sources = [ "Buffer.cpp", "Buffer/Buffer.cpp", "ClipPlane.cpp", "ContextParameter.cpp", "GLContext.cpp", "Image.cpp", "Lighting.cpp", "List.cpp", "Matrix.cpp", "NameAllocator.cpp", "Shader.cpp", "Shaders/Program.cpp", "Shaders/Shader.cpp", "Stencil.cpp", "Tex/Texture2D.cpp", "Texture.cpp", "Vertex.cpp", ] sources += get_target_outputs(":generate_glapi") deps = [ ":generate_glapi", "//AK", "//Userland/Libraries/LibGLSL", "//Userland/Libraries/LibGPU", "//Userland/Libraries/LibGfx", ] }