/* * Copyright (c) 2022-2023, Sam Atkins * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include namespace GamesSettings { class CardGamePreview final : public Cards::CardGame { C_OBJECT_ABSTRACT(CardGamePreview) public: static ErrorOr> try_create(); private: CardGamePreview() = default; virtual void paint_event(GUI::PaintEvent& event) override; }; }