/* * Copyright (c) 2022, Joe Petrus * * SPDX-License-Identifier: BSD-2-Clause */ #include "MainWidget.h" #include "WordGame.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include ErrorOr serenity_main(Main::Arguments arguments) { TRY(Core::System::pledge("stdio rpath recvfd sendfd unix")); auto app = TRY(GUI::Application::create(arguments)); Config::pledge_domain("MasterWord"); TRY(Desktop::Launcher::add_allowed_handler_with_only_specific_urls("/bin/Help", { URL::create_with_file_scheme("/usr/share/man/man6/MasterWord.md") })); TRY(Desktop::Launcher::seal_allowlist()); TRY(Core::System::pledge("stdio rpath recvfd sendfd")); TRY(Core::System::unveil("/tmp/session/%sid/portal/launch", "rw")); TRY(Core::System::unveil("/res", "r")); TRY(Core::System::unveil(nullptr, nullptr)); auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-masterword"sv)); auto window = GUI::Window::construct(); window->set_icon(app_icon.bitmap_for_size(16)); window->set_double_buffering_enabled(false); window->set_title("MasterWord"); window->set_resizable(true); window->set_auto_shrink(true); auto main_widget = TRY(MasterWord::MainWidget::try_create()); window->set_main_widget(main_widget); auto& game = *main_widget->find_descendant_of_type_named("word_game"); auto& statusbar = *main_widget->find_descendant_of_type_named("statusbar"); GUI::Application::the()->on_action_enter = [&statusbar](GUI::Action& action) { statusbar.set_override_text(action.status_tip()); }; GUI::Application::the()->on_action_leave = [&statusbar](GUI::Action&) { statusbar.set_override_text({}); }; auto use_system_theme = Config::read_bool("MasterWord"sv, ""sv, "use_system_theme"sv, false); game.set_use_system_theme(use_system_theme); auto shortest_word = game.shortest_word(); auto longest_word = game.longest_word(); window->set_focused_widget(&game); auto game_menu = window->add_menu("&Game"_string); game_menu->add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) { game.reset(); })); game_menu->add_separator(); game_menu->add_action(GUI::CommonActions::make_quit_action([](auto&) { GUI::Application::the()->quit(); })); auto settings_menu = window->add_menu("&Settings"_string); settings_menu->add_action(GUI::Action::create("Set &Word Length...", [&](auto&) { auto word_length = Config::read_i32("MasterWord"sv, ""sv, "word_length"sv, 5); auto result = GUI::InputBox::show_numeric(window, word_length, shortest_word, longest_word, "Word Length"sv); if (!result.is_error() && result.value() == GUI::InputBox::ExecResult::OK) { Config::write_i32("MasterWord"sv, ""sv, "word_length"sv, word_length); game.set_word_length(word_length); } })); settings_menu->add_action(GUI::Action::create("Set &Number of Guesses...", [&](auto&) { auto max_guesses = Config::read_i32("MasterWord"sv, ""sv, "max_guesses"sv, 5); auto result = GUI::InputBox::show_numeric(window, max_guesses, 1, 20, "Number of Guesses"sv); if (!result.is_error() && result.value() == GUI::InputBox::ExecResult::OK) { Config::write_i32("MasterWord"sv, ""sv, "max_guesses"sv, max_guesses); game.set_max_guesses(max_guesses); } })); auto toggle_check_guesses = GUI::Action::create_checkable("Check &Guesses in Dictionary", [&](auto& action) { auto checked = action.is_checked(); game.set_check_guesses_in_dictionary(checked); Config::write_bool("MasterWord"sv, ""sv, "check_guesses_in_dictionary"sv, checked); }); toggle_check_guesses->set_checked(game.is_checking_guesses()); settings_menu->add_action(toggle_check_guesses); auto theme_menu = window->add_menu("&Theme"_string); auto system_theme_action = GUI::Action::create("&System", [&](auto&) { game.set_use_system_theme(true); Config::write_bool("MasterWord"sv, ""sv, "use_system_theme"sv, true); }); system_theme_action->set_checkable(true); system_theme_action->set_checked(use_system_theme); theme_menu->add_action(system_theme_action); auto wordle_theme_action = GUI::Action::create("&Wordle", [&](auto&) { game.set_use_system_theme(false); Config::write_bool("MasterWord"sv, ""sv, "use_system_theme"sv, false); }); wordle_theme_action->set_checkable(true); wordle_theme_action->set_checked(!use_system_theme); theme_menu->add_action(wordle_theme_action); GUI::ActionGroup theme_actions; theme_actions.set_exclusive(true); theme_actions.set_unchecking_allowed(false); theme_actions.add_action(system_theme_action); theme_actions.add_action(wordle_theme_action); auto view_menu = window->add_menu("&View"_string); view_menu->add_action(GUI::CommonActions::make_fullscreen_action([&](auto&) { window->set_fullscreen(!window->is_fullscreen()); })); auto help_menu = window->add_menu("&Help"_string); help_menu->add_action(GUI::CommonActions::make_command_palette_action(window)); help_menu->add_action(GUI::CommonActions::make_help_action([](auto&) { Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/MasterWord.md"), "/bin/Help"); })); help_menu->add_action(GUI::CommonActions::make_about_action("MasterWord"_string, app_icon, window)); game.on_message = [&](auto message) { if (!message.has_value()) statusbar.set_text({}); else statusbar.set_text(String::from_utf8(*message).release_value_but_fixme_should_propagate_errors()); }; window->show(); return app->exec(); }