/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "SnakeGame.h" #include #include #include #include #include #include #include #include #include #include #include #include ErrorOr serenity_main(Main::Arguments arguments) { TRY(Core::System::pledge("stdio rpath recvfd sendfd unix")); auto app = TRY(GUI::Application::try_create(arguments)); Config::pledge_domains("Snake"); TRY(Core::System::pledge("stdio rpath recvfd sendfd")); TRY(Core::System::unveil("/res", "r")); TRY(Core::System::unveil(nullptr, nullptr)); auto app_icon = TRY(GUI::Icon::try_create_default_icon("app-snake")); auto window = TRY(GUI::Window::try_create()); window->set_double_buffering_enabled(false); window->set_title("Snake"); window->resize(324, 344); auto game = TRY(window->try_set_main_widget()); auto game_menu = TRY(window->try_add_menu("&Game")); TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) { game->reset(); }))); TRY(game_menu->try_add_separator()); TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) { GUI::Application::the()->quit(); }))); auto help_menu = TRY(window->try_add_menu("&Help")); TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Snake", app_icon, window))); window->show(); window->set_icon(app_icon.bitmap_for_size(16)); return app->exec(); }