/* * Copyright (c) 2020, Matthew Olsson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include #include namespace Web { void SvgGraphicElement::parse_attribute(const FlyString& name, const String& value) { if (name == "stroke-width") { m_stroke_width = strtof(value.characters(), nullptr); } else if (name == "stroke") { auto result = Gfx::Color::from_string(value); m_stroke_color = result.value_or(Gfx::Color::Transparent); } else if (name == "fill") { auto result = Gfx::Color::from_string(value); m_fill_color = result.value_or(Gfx::Color::Transparent); } } Gfx::Color SvgGraphicElement::fill_color(const SvgPaintingContext& context) const { return m_fill_color.value_or(context.fill_color); } Gfx::Color SvgGraphicElement::stroke_color(const SvgPaintingContext& context) const { return m_stroke_color.value_or(context.stroke_color); } float SvgGraphicElement::stroke_width(const SvgPaintingContext& context) const { return m_stroke_width.value_or(context.stroke_width); } }