#include "WindowManager.h" #include "Painter.h" #include "Widget.h" #include "AbstractScreen.h" WindowManager& WindowManager::the() { static WindowManager* s_the = new WindowManager; return *s_the; } WindowManager::WindowManager() { } WindowManager::~WindowManager() { } void WindowManager::paintWindowFrames() { for (auto* widget : m_windows) { paintWindowFrame(*widget); } } void WindowManager::paintWindowFrame(Widget& widget) { Painter p(*AbstractScreen::the().rootWidget()); printf("WM: paintWindowFrame %s{%p}, rect: %d,%d %dx%d\n", widget.className(), &widget, widget.rect().x(), widget.rect().y(), widget.rect().width(), widget.rect().height()); static const int windowFrameWidth = 2; static const int windowTitleBarHeight = 14; Rect topRect { widget.x() - windowFrameWidth, widget.y() - windowTitleBarHeight - windowFrameWidth, widget.width() + windowFrameWidth * 2, windowTitleBarHeight + windowFrameWidth }; Rect bottomRect { widget.x() - windowFrameWidth, widget.y() + widget.height(), widget.width() + windowFrameWidth * 2, windowFrameWidth }; Rect leftRect { widget.x() - windowFrameWidth, widget.y(), windowFrameWidth, widget.height() }; Rect rightRect { widget.x() + widget.width(), widget.y(), windowFrameWidth, widget.height() }; p.fillRect(topRect, Color(0x40, 0x40, 0xc0)); p.fillRect(bottomRect, Color(0x40, 0x40, 0xc0)); p.fillRect(leftRect, Color(0x40, 0x40, 0xc0)); p.fillRect(rightRect, Color(0x40, 0x40, 0xc0)); p.drawText(topRect, widget.windowTitle(), Painter::TextAlignment::Center, Color(255, 255, 255)); } void WindowManager::addWindow(Widget& widget) { m_windows.set(&widget); } void WindowManager::notifyTitleChanged(Widget&) { AbstractScreen::the().rootWidget()->update(); }