#pragma once
#include 
class Element;
class LayoutBlock : public LayoutNode {
public:
    LayoutBlock(const Node*, const StyledNode*);
    virtual ~LayoutBlock() override;
    virtual const char* class_name() const override { return "LayoutBlock"; }
    virtual void layout() override;
    virtual LayoutNode& inline_wrapper() override;
private:
    virtual bool is_block() const override { return true; }
    void compute_width();
    void compute_position();
    void compute_height();
};