#include 
#include 
class LayoutReplaced : public LayoutBox {
public:
    LayoutReplaced(const Element&, NonnullRefPtr);
    virtual ~LayoutReplaced() override;
    const Element& node() const { return to(*LayoutNode::node()); }
    virtual bool is_replaced() const final { return true; }
private:
    virtual const char* class_name() const override { return "LayoutReplaced"; }
    virtual void split_into_lines(LayoutBlock& container) override;
};
template<>
inline bool is(const LayoutNode& node)
{
    return node.is_replaced();
}