/* * Copyright (c) 2021, Timur Sultanov * * SPDX-License-Identifier: BSD-2-Clause */ #include "KeymapStatusWindow.h" #include #include #include KeymapStatusWindow::KeymapStatusWindow() { set_window_type(GUI::WindowType::Applet); set_has_alpha_channel(true); m_label = &set_main_widget(); auto current_keymap = MUST(Keyboard::CharacterMap::fetch_system_map()); auto current_keymap_name = current_keymap.character_map_name(); m_label->set_tooltip(current_keymap_name); m_label->set_text(current_keymap_name.substring(0, 2)); } KeymapStatusWindow::~KeymapStatusWindow() { } void KeymapStatusWindow::wm_event(GUI::WMEvent& event) { if (event.type() == GUI::WMEvent::WM_KeymapChanged) { auto& keymap_event = static_cast(event); auto keymap = keymap_event.keymap(); set_keymap_text(keymap); } } void KeymapStatusWindow::set_keymap_text(const String& keymap) { GUI::Painter painter(*m_label); painter.clear_rect(m_label->rect(), Color::from_rgba(0)); m_label->set_tooltip(keymap); m_label->set_text(keymap.substring(0, 2)); }