/* * Copyright (c) 2023, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace JS::JIT { class Compiler { public: static OwnPtr compile(Bytecode::Executable&); private: static constexpr auto GPR0 = Assembler::Reg::RAX; static constexpr auto GPR1 = Assembler::Reg::RCX; static constexpr auto ARG0 = Assembler::Reg::RDI; static constexpr auto ARG1 = Assembler::Reg::RSI; static constexpr auto ARG2 = Assembler::Reg::RDX; static constexpr auto RET = Assembler::Reg::RAX; static constexpr auto STACK_POINTER = Assembler::Reg::RSP; static constexpr auto REGISTER_ARRAY_BASE = Assembler::Reg::R8; static constexpr auto LOCALS_ARRAY_BASE = Assembler::Reg::R9; static constexpr auto UNWIND_CONTEXT_BASE = Assembler::Reg::R10; void compile_load_immediate(Bytecode::Op::LoadImmediate const&); void compile_load(Bytecode::Op::Load const&); void compile_store(Bytecode::Op::Store const&); void compile_get_local(Bytecode::Op::GetLocal const&); void compile_set_local(Bytecode::Op::SetLocal const&); void compile_jump(Bytecode::Op::Jump const&); void compile_jump_conditional(Bytecode::Op::JumpConditional const&); void compile_less_than(Bytecode::Op::LessThan const&); void compile_increment(Bytecode::Op::Increment const&); void compile_enter_unwind_context(Bytecode::Op::EnterUnwindContext const&); void compile_leave_unwind_context(Bytecode::Op::LeaveUnwindContext const&); void compile_throw(Bytecode::Op::Throw const&); void compile_add(Bytecode::Op::Add const&); void compile_sub(Bytecode::Op::Sub const&); void compile_mul(Bytecode::Op::Mul const&); void compile_div(Bytecode::Op::Div const&); void compile_return(Bytecode::Op::Return const&); void compile_new_string(Bytecode::Op::NewString const&); void store_vm_register(Bytecode::Register, Assembler::Reg); void load_vm_register(Assembler::Reg, Bytecode::Register); void store_vm_local(size_t, Assembler::Reg); void load_vm_local(Assembler::Reg, size_t); void compile_to_boolean(Assembler::Reg dst, Assembler::Reg src); void check_exception(); void push_unwind_context(bool valid, Optional const& handler, Optional const& finalizer); void pop_unwind_context(); explicit Compiler(Bytecode::Executable& bytecode_executable) : m_bytecode_executable(bytecode_executable) { } Vector m_output; Assembler m_assembler { m_output }; Bytecode::Executable& m_bytecode_executable; }; }