#include "Font.h" #include "Peanut8x10.h" #include "Liza8x10.h" #define DEFAULT_FONT_NAME Liza8x10 static Font* s_default_font; void Font::initialize() { s_default_font = nullptr; } Font& Font::default_font() { if (!s_default_font) s_default_font = adopt(*new Font(DEFAULT_FONT_NAME::glyphs, DEFAULT_FONT_NAME::glyph_width, DEFAULT_FONT_NAME::glyph_height, DEFAULT_FONT_NAME::first_glyph, DEFAULT_FONT_NAME::last_glyph)).leakRef(); return *s_default_font; } Font::Font(const char* const* glyphs, byte glyph_width, byte glyph_height, byte first_glyph, byte last_glyph) : m_glyphs(glyphs) , m_glyph_width(glyph_width) , m_glyph_height(glyph_height) , m_first_glyph(first_glyph) , m_last_glyph(last_glyph) { m_error_bitmap = CharacterBitmap::create_from_ascii(DEFAULT_FONT_NAME::error_glyph, m_glyph_width, m_glyph_height); for (unsigned ch = 0; ch < 256; ++ch) { if (ch < m_first_glyph || ch > m_last_glyph) { m_bitmaps[ch] = m_error_bitmap.copyRef(); continue; } const char* data = m_glyphs[(unsigned)ch - m_first_glyph]; m_bitmaps[ch] = CharacterBitmap::create_from_ascii(data, m_glyph_width, m_glyph_height); } } Font::~Font() { }