/* * Copyright (c) 2021, Sahan Fernando * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include #include #include #include namespace Kernel::Graphics::VirtIOGPU { #define VIRTIO_GPU_F_VIRGL (1 << 0) #define VIRTIO_GPU_F_EDID (1 << 1) #define VIRTIO_GPU_FLAG_FENCE (1 << 0) #define CONTROLQ 0 #define CURSORQ 1 #define MAX_VIRTIOGPU_RESOLUTION_WIDTH 3840 #define MAX_VIRTIOGPU_RESOLUTION_HEIGHT 2160 #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0) class FramebufferDevice; class GraphicsAdapter final : public GenericGraphicsAdapter , public VirtIO::Device { friend class FramebufferDevice; public: static NonnullRefPtr initialize(PCI::DeviceIdentifier const&); virtual bool framebuffer_devices_initialized() const override { return m_created_framebuffer_devices; } // FIXME: There's a VirtIO VGA GPU variant, so we should consider that virtual bool vga_compatible() const override { return false; } virtual void initialize() override; ErrorOr get_edid(size_t output_port_index) const override; private: void flush_dirty_rectangle(ScanoutID, ResourceID, Protocol::Rect const& dirty_rect); template IterationDecision for_each_framebuffer(F f) { for (auto& scanout : m_scanouts) { if (!scanout.framebuffer) continue; IterationDecision decision = f(*scanout.framebuffer, *scanout.console); if (decision != IterationDecision::Continue) return decision; } return IterationDecision::Continue; } RefPtr default_console() { if (m_default_scanout.has_value()) return m_scanouts[m_default_scanout.value().value()].console; return {}; } auto& display_info(ScanoutID scanout) const { VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS); return m_scanouts[scanout.value()].display_info; } auto& display_info(ScanoutID scanout) { VERIFY(scanout.value() < VIRTIO_GPU_MAX_SCANOUTS); return m_scanouts[scanout.value()].display_info; } explicit GraphicsAdapter(PCI::DeviceIdentifier const&); void create_framebuffer_devices(); virtual void initialize_framebuffer_devices() override; virtual void enable_consoles() override; virtual void disable_consoles() override; virtual bool modesetting_capable() const override { return false; } virtual bool double_framebuffering_capable() const override { return false; } virtual bool try_to_set_resolution(size_t, size_t, size_t) override { return false; } virtual bool set_y_offset(size_t, size_t) override { return false; } struct Scanout { RefPtr framebuffer; RefPtr console; Protocol::DisplayInfoResponse::Display display_info {}; Optional edid; }; virtual bool handle_device_config_change() override; virtual void handle_queue_update(u16 queue_index) override; u32 get_pending_events(); void clear_pending_events(u32 event_bitmask); auto& operation_lock() { return m_operation_lock; } ResourceID allocate_resource_id(); PhysicalAddress start_of_scratch_space() const { return m_scratch_space->physical_page(0)->paddr(); } AK::BinaryBufferWriter create_scratchspace_writer() { return { Bytes(m_scratch_space->vaddr().as_ptr(), m_scratch_space->size()) }; } void synchronous_virtio_gpu_command(PhysicalAddress buffer_start, size_t request_size, size_t response_size); void populate_virtio_gpu_request_header(Protocol::ControlHeader& header, Protocol::CommandType ctrl_type, u32 flags = 0); void query_display_information(); void query_display_edid(Optional); ResourceID create_2d_resource(Protocol::Rect rect); void delete_resource(ResourceID resource_id); void ensure_backing_storage(ResourceID resource_id, Memory::Region const& region, size_t buffer_offset, size_t buffer_length); void detach_backing_storage(ResourceID resource_id); void set_scanout_resource(ScanoutID scanout, ResourceID resource_id, Protocol::Rect rect); void transfer_framebuffer_data_to_host(ScanoutID scanout, ResourceID resource_id, Protocol::Rect const& rect); void flush_displayed_image(ResourceID resource_id, Protocol::Rect const& dirty_rect); ErrorOr> query_edid(u32 scanout_id); bool m_created_framebuffer_devices { false }; Optional m_default_scanout; size_t m_num_scanouts { 0 }; Scanout m_scanouts[VIRTIO_GPU_MAX_SCANOUTS]; VirtIO::Configuration const* m_device_configuration { nullptr }; ResourceID m_resource_id_counter { 0 }; // Synchronous commands WaitQueue m_outstanding_request; Spinlock m_operation_lock; OwnPtr m_scratch_space; }; }