/* * Copyright (c) 2021, Sergey Bugaev * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include namespace LookupServer { class ClientConnection final : public IPC::ClientConnection , public LookupServerEndpoint { C_OBJECT(ClientConnection); public: explicit ClientConnection(NonnullRefPtr, int client_id); virtual ~ClientConnection() override; virtual void die() override; private: virtual OwnPtr handle(const Messages::LookupServer::LookupName&) override; virtual OwnPtr handle(const Messages::LookupServer::LookupAddress&) override; }; }