/* * Copyright (c) 2018-2020, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include namespace RequestServer { class ClientConnection final : public IPC::ClientConnection , public RequestServerEndpoint { C_OBJECT(ClientConnection); public: explicit ClientConnection(NonnullRefPtr, int client_id); ~ClientConnection() override; virtual void die() override; void did_receive_headers(Badge, Request&); void did_finish_request(Badge, Request&, bool success); void did_progress_request(Badge, Request&); void did_request_certificates(Badge, Request&); private: virtual OwnPtr handle(const Messages::RequestServer::Greet&) override; virtual OwnPtr handle(const Messages::RequestServer::IsSupportedProtocol&) override; virtual OwnPtr handle(const Messages::RequestServer::StartRequest&) override; virtual OwnPtr handle(const Messages::RequestServer::StopRequest&) override; virtual OwnPtr handle(const Messages::RequestServer::SetCertificate&) override; HashMap> m_requests; }; }