#pragma once #include "GWidget.h" #include class GTextBox final : public GWidget { public: explicit GTextBox(GWidget* parent); virtual ~GTextBox() override; String text() const { return m_text; } void set_text(String&&); Function onReturnPressed; private: virtual const char* class_name() const override { return "GTextBox"; } virtual void paint_event(GPaintEvent&) override; virtual void mousedown_event(GMouseEvent&) override; virtual void keydown_event(GKeyEvent&) override; virtual void timerEvent(GTimerEvent&) override; void handle_backspace(); String m_text; unsigned m_cursorPosition { 0 }; bool m_cursorBlinkState { false }; };