#include "PenTool.h" #include "PaintableWidget.h" #include PenTool::PenTool() { } PenTool::~PenTool() { } void PenTool::on_mousedown(GMouseEvent& event) { if (event.button() != GMouseButton::Left && event.button() != GMouseButton::Right) return; GPainter painter(m_widget->bitmap()); painter.set_pixel(event.position(), m_widget->color_for(event)); m_widget->update({ event.position(), { 1, 1 } }); m_last_drawing_event_position = event.position(); } void PenTool::on_mouseup(GMouseEvent& event) { if (event.button() == GMouseButton::Left || event.button() == GMouseButton::Right) m_last_drawing_event_position = { -1, -1 }; } void PenTool::on_mousemove(GMouseEvent& event) { if (!m_widget->rect().contains(event.position())) return; if (event.buttons() & GMouseButton::Left || event.buttons() & GMouseButton::Right) { GPainter painter(m_widget->bitmap()); if (m_last_drawing_event_position != Point(-1, -1)) { painter.draw_line(m_last_drawing_event_position, event.position(), m_widget->color_for(event)); m_widget->update(); } else { painter.set_pixel(event.position(), m_widget->color_for(event)); m_widget->update({ event.position(), { 1, 1 } }); } m_last_drawing_event_position = event.position(); } }