/* * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "KeypadValue.h" #include #include #include KeypadValue::KeypadValue(i64 value, u8 decimal_places) : m_value(value) , m_decimal_places(value == 0 ? 0 : decimal_places) { } KeypadValue::KeypadValue(i64 value) : m_value(value) { } KeypadValue::KeypadValue(StringView sv) { String str = sv.to_string(); // TODO: Once we have a StringView equivalent for this C API, we won't need to create a copy for this anymore. size_t first_index = 0; char* dot_ptr; i64 int_part = strtoll(&str[first_index], &dot_ptr, 10); size_t dot_index = dot_ptr - str.characters(); if ((dot_index < str.length()) && (str[dot_index] == '.')) { size_t second_index = dot_index + 1; char* end_ptr; i64 frac_part = strtoll(&str[second_index], &end_ptr, 10); size_t end_index = end_ptr - str.characters(); u8 frac_length = end_index - second_index; *this = KeypadValue { int_part } + KeypadValue { frac_part, frac_length }; } else { *this = KeypadValue { int_part }; } }; KeypadValue KeypadValue::operator+(KeypadValue const& rhs) { return operator_helper(*this, rhs, [](KeypadValue const&, KeypadValue const& more_decimal_places, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool) -> KeypadValue { return { more_decimal_places_equalized + less_decimal_places_equalized, more_decimal_places.m_decimal_places }; }); } KeypadValue KeypadValue::operator-(KeypadValue const& rhs) { return *this + (-rhs); } KeypadValue KeypadValue::operator*(KeypadValue const& rhs) { return operator_helper(*this, rhs, [](KeypadValue const& less_decimal_places, KeypadValue const& more_decimal_places, i64, i64, bool) -> KeypadValue { return { less_decimal_places.m_value * more_decimal_places.m_value, (u8)(less_decimal_places.m_decimal_places + more_decimal_places.m_decimal_places) }; }); } KeypadValue KeypadValue::operator-(void) const { return { -m_value, m_decimal_places }; } KeypadValue KeypadValue::sqrt(void) const { return KeypadValue { AK::sqrt((double)(*this)) }; } KeypadValue KeypadValue::invert(void) const { return KeypadValue { 1.0 / (double)(*this) }; } KeypadValue KeypadValue::operator/(KeypadValue const& rhs) { return KeypadValue { (double)(*this) / (double)rhs }; } bool KeypadValue::operator<(KeypadValue const& rhs) { return operator_helper(*this, rhs, [](KeypadValue const&, KeypadValue const&, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool lhs_is_less) { if (lhs_is_less) return (less_decimal_places_equalized < more_decimal_places_equalized); else return (more_decimal_places_equalized < less_decimal_places_equalized); }); } bool KeypadValue::operator==(KeypadValue const& rhs) { return operator_helper(*this, rhs, [](KeypadValue const&, KeypadValue const&, i64 less_decimal_places_equalized, i64 more_decimal_places_equalized, bool) { return less_decimal_places_equalized == more_decimal_places_equalized; }); } // This is a helper function for the operators. A lot of them need to do very similar calculations, so this function // does the calculations for them and calls them on the result. In case they don't need the result of a particular // calculation, they simply ignore that argument. // The arguments to this function are the operands on the left- and right-hand sides and the callback to call on the // values computed by this function. // The first two KeypadValues it passes to the callback are the two original operands, but sorted by the amount of // decimal places. // The next two i64s it passes to the callback are these sorted KeypadValues, but normalized, which means that if // you have for example 12.1 (represented as {121, 1}) and 54.23 (represented as {5423, 2}), you will get 1210 and // 5423, so that you can compare these two i64s directly in order to compare the original KeypadValues. // Unfortunately, not all operators are symmetric, so the last boolean tells the callback whether the left-hand side // was the KeypadValue with less decimal places (true), or the one with more decimal places (false). template ALWAYS_INLINE T KeypadValue::operator_helper(KeypadValue const& lhs, KeypadValue const& rhs, F callback) { KeypadValue const& less_decimal_places = (lhs.m_decimal_places < rhs.m_decimal_places) ? lhs : rhs; KeypadValue const& more_decimal_places = (lhs.m_decimal_places < rhs.m_decimal_places) ? rhs : lhs; i64 more_decimal_places_equalized = more_decimal_places.m_value; i64 less_decimal_places_equalized = AK::pow(10, more_decimal_places.m_decimal_places - less_decimal_places.m_decimal_places) * less_decimal_places.m_value; bool lhs_is_less = (lhs.m_decimal_places < rhs.m_decimal_places); return callback(less_decimal_places, more_decimal_places, less_decimal_places_equalized, more_decimal_places_equalized, lhs_is_less); } KeypadValue::KeypadValue(double d) { bool negative = false; if (d < 0) { negative = true; d = -d; } i8 current_pow = 0; while (AK::pow(10.0, (double)current_pow) <= d) current_pow += 1; current_pow -= 1; double epsilon = 1e-6; while (d >= epsilon || current_pow >= 0) { m_value *= 10; i8 digit = (u64)(d * AK::pow(0.1, (double)current_pow)) % 10; m_value += digit; d -= digit * AK::pow(10.0, (double)current_pow); if (current_pow < 0) m_decimal_places += 1; current_pow -= 1; if (m_decimal_places > 6) break; } m_value = negative ? (-m_value) : m_value; } KeypadValue::operator double() const { double res = (double)m_value / AK::pow(10.0, (double)m_decimal_places); return res; }