/* * Copyright (c) 2018-2020, Andreas Kling * Copyright (c) 2021, Mustafa Quraish * Copyright (c) 2022, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "Tool.h" #include "../ImageEditor.h" #include "../Layer.h" #include namespace PixelPaint { void Tool::setup(ImageEditor& editor) { m_editor = editor; } void Tool::set_action(GUI::Action* action) { m_action = action; } bool Tool::on_keydown(GUI::KeyEvent& event) { switch (event.key()) { case KeyCode::Key_LeftBracket: if (m_primary_slider) { m_primary_slider->decrease_slider_by(1); return true; } break; case KeyCode::Key_RightBracket: if (m_primary_slider) { m_primary_slider->increase_slider_by(1); return true; } break; case KeyCode::Key_LeftBrace: if (m_secondary_slider) { m_secondary_slider->decrease_slider_by(1); return true; } break; case KeyCode::Key_RightBrace: if (m_secondary_slider) { m_secondary_slider->increase_slider_by(1); return true; } break; default: break; } return false; } Gfx::IntPoint Tool::editor_layer_location(Layer const& layer) const { return (Gfx::FloatPoint { layer.location() } * m_editor->scale()).to_rounded(); } Gfx::IntPoint Tool::editor_stroke_position(Gfx::IntPoint pixel_coords, int stroke_thickness) const { auto position = m_editor->content_to_frame_position(pixel_coords); auto offset = (stroke_thickness % 2 == 0) ? 0 : m_editor->scale() / 2; position = position.translated(offset, offset); return position.to_type(); } Gfx::IntPoint Tool::constrain_line_angle(Gfx::IntPoint start_pos, Gfx::IntPoint end_pos, float angle_increment) { float current_angle = AK::atan2(end_pos.y() - start_pos.y(), end_pos.x() - start_pos.x()) + float { M_PI * 2 }; float constrained_angle = ((int)((current_angle + angle_increment / 2) / angle_increment)) * angle_increment; auto diff = end_pos - start_pos; float line_length = AK::hypot(diff.x(), diff.y()); return { start_pos.x() + (int)(AK::cos(constrained_angle) * line_length), start_pos.y() + (int)(AK::sin(constrained_angle) * line_length) }; } }