/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "RectangleSelectTool.h" #include "ImageEditor.h" #include "Layer.h" #include namespace PixelPaint { RectangleSelectTool::RectangleSelectTool() { } RectangleSelectTool::~RectangleSelectTool() { } void RectangleSelectTool::on_mousedown(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (image_event.button() != GUI::MouseButton::Left) return; m_selecting = true; m_editor->selection().begin_interactive_selection(); m_selection_start = image_event.position(); m_selection_end = image_event.position(); m_editor->update(); } void RectangleSelectTool::on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (!m_selecting) return; if (m_moving_mode != MovingMode::None) { auto delta = m_selection_end - image_event.position(); if (m_moving_mode == MovingMode::MovingOrigin) m_selection_start -= delta; else if (m_moving_mode == MovingMode::AroundCenter) m_selection_start += delta; } m_selection_end = image_event.position(); m_editor->update(); } void RectangleSelectTool::on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent& image_event) { if (!m_selecting || image_event.button() != GUI::MouseButton::Left) return; m_selecting = false; m_editor->selection().end_interactive_selection(); m_editor->update(); auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end); m_editor->selection().set(rect_in_image); } void RectangleSelectTool::on_keydown(GUI::KeyEvent& key_event) { if (key_event.key() == KeyCode::Key_Space) m_moving_mode = MovingMode::MovingOrigin; else if (key_event.key() == KeyCode::Key_Control) m_moving_mode = MovingMode::AroundCenter; } void RectangleSelectTool::on_keyup(GUI::KeyEvent& key_event) { if (key_event.key() == KeyCode::Key_Space && m_moving_mode == MovingMode::MovingOrigin) m_moving_mode = MovingMode::None; else if (key_event.key() == KeyCode::Key_Control && m_moving_mode == MovingMode::AroundCenter) m_moving_mode = MovingMode::None; } void RectangleSelectTool::on_second_paint(Layer const&, GUI::PaintEvent& event) { if (!m_selecting) return; GUI::Painter painter(*m_editor); painter.add_clip_rect(event.rect()); auto rect_in_image = Gfx::IntRect::from_two_points(m_selection_start, m_selection_end); auto rect_in_editor = m_editor->image_rect_to_editor_rect(rect_in_image); m_editor->selection().draw_marching_ants(painter, rect_in_editor.to_type()); } }