/* * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include "Game.h" #include #include #include #include #include #include #include int main(int argc, char** argv) { if (pledge("stdio rpath wpath cpath recvfd sendfd accept cpath unix fattr", nullptr) < 0) { perror("pledge"); return 1; } auto app = GUI::Application::construct(argc, argv); if (pledge("stdio rpath recvfd sendfd accept", nullptr) < 0) { perror("pledge"); return 1; } if (unveil("/res", "r") < 0) { perror("unveil"); return 1; } if (unveil(nullptr, nullptr) < 0) { perror("unveil"); return 1; } auto app_icon = GUI::Icon::default_icon("app-conway"); auto window = GUI::Window::construct(); window->set_title("Conway"); window->resize(400, 400); window->set_double_buffering_enabled(true); window->set_icon(app_icon.bitmap_for_size(16)); auto& game = window->set_main_widget(); window->set_minimum_size(game.columns(), game.rows()); auto menubar = GUI::Menubar::construct(); auto& app_menu = menubar->add_menu("Game"); app_menu.add_action(GUI::Action::create("Reset", { Mod_None, Key_F2 }, [&](auto&) { game.reset(); })); app_menu.add_separator(); app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) { GUI::Application::the()->quit(); })); auto& help_menu = menubar->add_menu("Help"); help_menu.add_action(GUI::CommonActions::make_about_action("Conway", app_icon, window)); window->set_menubar(move(menubar)); window->show(); return app->exec(); }