/* * Copyright (c) 2021, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include "TimelineHeader.h" #include "Process.h" #include #include #include #include namespace Profiler { TimelineHeader::TimelineHeader(Process const& process) : m_process(process) { set_frame_shape(Gfx::FrameShape::Panel); set_frame_shadow(Gfx::FrameShadow::Raised); set_fixed_size(200, 40); m_icon = GUI::FileIconProvider::icon_for_executable(m_process.executable).bitmap_for_size(32); m_text = String::formatted("{} ({})", LexicalPath(m_process.executable).basename(), m_process.pid); } TimelineHeader::~TimelineHeader() { } void TimelineHeader::paint_event(GUI::PaintEvent& event) { GUI::Frame::paint_event(event); GUI::Painter painter(*this); painter.add_clip_rect(event.rect()); Gfx::IntRect icon_rect { frame_thickness() + 2, 0, 32, 32 }; icon_rect.center_vertically_within(frame_inner_rect()); if (m_icon) painter.blit(icon_rect.location(), *m_icon, m_icon->rect()); Gfx::IntRect text_rect { icon_rect.right() + 6, icon_rect.y(), width() - 32, 32 }; text_rect.center_vertically_within(frame_inner_rect()); painter.draw_text(text_rect, m_text, Gfx::TextAlignment::CenterLeft); } }