#include #include #include #include static HashMap> s_connections; PSClientConnection::PSClientConnection(CLocalSocket& socket, int client_id) : ConnectionNG(*this, socket, client_id) { s_connections.set(client_id, *this); } PSClientConnection::~PSClientConnection() { } void PSClientConnection::die() { s_connections.remove(client_id()); } OwnPtr PSClientConnection::handle(const ProtocolServer::IsSupportedProtocol& message) { bool supported = Protocol::find_by_name(message.protocol().to_lowercase()); return make(supported); } OwnPtr PSClientConnection::handle(const ProtocolServer::StartDownload& message) { URL url(message.url()); ASSERT(url.is_valid()); auto* protocol = Protocol::find_by_name(url.protocol()); ASSERT(protocol); auto download = protocol->start_download(*this, url); return make(download->id()); } OwnPtr PSClientConnection::handle(const ProtocolServer::StopDownload& message) { auto* download = Download::find_by_id(message.download_id()); bool success = false; if (download) { download->stop(); } return make(success); } void PSClientConnection::did_finish_download(Badge, Download& download, bool success) { post_message(ProtocolClient::DownloadFinished(download.id(), success)); } void PSClientConnection::did_progress_download(Badge, Download& download) { post_message(ProtocolClient::DownloadProgress(download.id(), download.total_size(), download.downloaded_size())); } OwnPtr PSClientConnection::handle(const ProtocolServer::Greet& message) { set_client_pid(message.client_pid()); return make(getpid(), client_id()); }