/* * Copyright (c) 2021, Liav A. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include namespace Kernel { class HIDDevice; class I8042Controller; class MouseDevice; class KeyboardDevice; class KeyboardClient; class HIDManagement { friend class KeyboardDevice; friend class MouseDevice; AK_MAKE_ETERNAL; public: HIDManagement(); static void initialize(); static HIDManagement& the(); void enumerate(); const String& keymap_name() const { return m_character_map.character_map_name(); } const Keyboard::CharacterMapData& character_maps() const { return m_character_map.character_map_data(); } const Keyboard::CharacterMap& character_map() const { return m_character_map; } void set_client(KeyboardClient* client) { m_client = client; } void set_maps(const Keyboard::CharacterMapData& character_map, const String& character_map_name); private: size_t generate_minor_device_number_for_mouse(); size_t generate_minor_device_number_for_keyboard(); size_t m_mouse_minor_number { 0 }; size_t m_keyboard_minor_number { 0 }; Keyboard::CharacterMap m_character_map; KeyboardClient* m_client { nullptr }; RefPtr m_i8042_controller; NonnullRefPtrVector m_hid_devices; }; class KeyboardClient { public: virtual ~KeyboardClient(); virtual void on_key_pressed(KeyEvent) = 0; }; }