/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "Menu.h" #include "MenuBar.h" #include "Window.h" #include #include #include #include namespace WindowServer { class MenuManager final : public Core::Object { C_OBJECT(MenuManager) public: static MenuManager& the(); MenuManager(); virtual ~MenuManager() override; void refresh(); bool is_open(const Menu&) const; bool has_open_menu() const { return !m_open_menu_stack.is_empty(); } Menu* current_menu() { return m_current_menu.ptr(); } void set_current_menu(Menu*); void clear_current_menu(); void open_menu(Menu&, bool as_current_menu = true); void close_everyone(); void close_everyone_not_in_lineage(Menu&); void close_menu_and_descendants(Menu&); void close_all_menus_from_client(Badge, ClientConnection&); int theme_index() const { return m_theme_index; } Menu* previous_menu(Menu* current); Menu* next_menu(Menu* current); void did_change_theme(); void set_hovered_menu(Menu*); Menu* hovered_menu() { return m_hovered_menu; } private: void close_menus(const Vector&); virtual void event(Core::Event&) override; void handle_mouse_event(MouseEvent&); WeakPtr m_current_menu; WeakPtr m_previous_input_window; Vector> m_open_menu_stack; RefPtr m_search_timer; StringBuilder m_current_search; int m_theme_index { 0 }; WeakPtr m_hovered_menu; }; }