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This makes use of the new Gfx::Path::text() to handle SVG text elements, with this text is just a regular path, and can be manipulated like any other graphics element. This removes the SVGTextPaintable and makes both <text> and geometry elements use a new (shared) SVGPathPaintable. This is identical to the old SVGGeometryPaintable. This simplifies painting as once something is resolved to a Gfx::Path, the painting logic is the same.
15 lines
963 B
Text
15 lines
963 B
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x170 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x154 children: not-inline
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SVGSVGBox <svg> at (9,9) content-size 100x50 [SVG] children: not-inline
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SVGGeometryBox <rect> at (21.5,21.5) content-size 75x25 children: not-inline
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SVGSVGBox <svg> at (9,61) content-size 200x100 [SVG] children: not-inline
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SVGGeometryBox <rect> at (34,86) content-size 150x50 children: not-inline
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ViewportPaintable (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x170]
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PaintableWithLines (BlockContainer<BODY>) [8,8 784x154]
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SVGSVGPaintable (SVGSVGBox<svg>) [8,8 102x52]
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SVGPathPaintable (SVGGeometryBox<rect>) [21.5,21.5 75x25]
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SVGSVGPaintable (SVGSVGBox<svg>) [8,60 202x102]
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SVGPathPaintable (SVGGeometryBox<rect>) [34,86 150x50]
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