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This keeps the APIs separate as they are wildly different, a future improvement could be to somehow unify the APIs (if possible). Closes #23080.
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
/*
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* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibProtocol/RequestClient.h>
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#include <LibProtocol/WebSocket.h>
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namespace Protocol {
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WebSocket::WebSocket(RequestClient& client, i32 connection_id)
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: m_client(client)
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, m_connection_id(connection_id)
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{
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}
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WebSocket::ReadyState WebSocket::ready_state()
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{
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return static_cast<WebSocket::ReadyState>(m_client->websocket_ready_state(m_connection_id));
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}
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ByteString WebSocket::subprotocol_in_use()
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{
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return m_client->websocket_subprotocol_in_use(m_connection_id);
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}
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void WebSocket::send(ByteBuffer binary_or_text_message, bool is_text)
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{
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m_client->async_websocket_send(m_connection_id, is_text, move(binary_or_text_message));
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}
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void WebSocket::send(StringView text_message)
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{
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send(ByteBuffer::copy(text_message.bytes()).release_value_but_fixme_should_propagate_errors(), true);
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}
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void WebSocket::close(u16 code, ByteString reason)
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{
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m_client->async_websocket_close(m_connection_id, code, move(reason));
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}
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void WebSocket::did_open(Badge<RequestClient>)
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{
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if (on_open)
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on_open();
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}
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void WebSocket::did_receive(Badge<RequestClient>, ByteBuffer data, bool is_text)
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{
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if (on_message)
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on_message(WebSocket::Message { move(data), is_text });
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}
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void WebSocket::did_error(Badge<RequestClient>, i32 error_code)
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{
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if (on_error)
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on_error((WebSocket::Error)error_code);
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}
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void WebSocket::did_close(Badge<RequestClient>, u16 code, ByteString reason, bool was_clean)
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{
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if (on_close)
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on_close(code, move(reason), was_clean);
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}
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void WebSocket::did_request_certificates(Badge<RequestClient>)
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{
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if (on_certificate_requested) {
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auto result = on_certificate_requested();
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if (!m_client->websocket_set_certificate(m_connection_id, result.certificate, result.key))
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dbgln("WebSocket: set_certificate failed");
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}
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}
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}
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