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This adds the abstract class Serializable which platform objects defined as Serializable objects can implement to support their appropriate serialization and deserialization steps.
27 lines
844 B
C++
27 lines
844 B
C++
/*
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* Copyright (c) 2024, Kenneth Myhra <kennethmyhra@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/Realm.h>
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#include <LibWeb/HTML/StructuredSerialize.h>
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namespace Web::Bindings {
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// https://html.spec.whatwg.org/multipage/structured-data.html#serializable-objects
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class Serializable {
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public:
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virtual ~Serializable() = default;
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virtual StringView interface_name() const = 0;
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// https://html.spec.whatwg.org/multipage/structured-data.html#serialization-steps
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virtual WebIDL::ExceptionOr<void> serialization_steps(HTML::SerializationRecord&, bool for_storage) = 0;
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// https://html.spec.whatwg.org/multipage/structured-data.html#deserialization-steps
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virtual WebIDL::ExceptionOr<void> deserialization_steps(ReadonlySpan<u32> const&, size_t& position) = 0;
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};
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}
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